Commit Graph
3 Commits
Author SHA1 Message Date
pastilhas 477bcdd9f3 feat: implement startingLevel option and remove INITIAL_FPS constant
- Remove INITIAL_FPS constant entirely - no longer exists
- Add startingLevel to GameOptions (defaults to 1)
- FPS now equals currentLevel (1:1 ratio)
- Points per food always equals currentLevel
- Game can start at any level with appropriate speed/scoring
2025-10-31 00:14:39 +00:00
pastilhas 5c398b556f feat(phase1.2): fix GameManager interface to match Unified API
- Create comprehensive types.ts with all required manager interfaces
- Define GameManager with proper Unified API compliance
- Implement CursorManager interface in useCursor with VIM motions
- Add SnakeCursorManager type with snake-specific extensions
- Update useGame to return proper GameManager interface
- Support both old (cols, rows) and new (options) signatures
- Add quitGame alias for stopGame in useGameStatus
- Wrap renderBoard to match Unified API signature (no parameters)
- Add placeholder for totalKeystrokes and finalScore in ScoreManager
- All TypeScript builds successfully
- Example app builds without errors
2025-10-30 22:22:03 +00:00
pastilhas 892e85ecf5 board consumed in example 2025-10-16 12:25:52 +01:00