pastilhas 2944d43c4a Fix ship explosion rendering by passing state through game loop
- Ship explosion now renders correctly when text reaches spaceship
- Pass shipState and shipExplosionTime through game loop callback for immediate updates
- Use refs for ship state to ensure real-time updates in rendering pipeline
- Remove debug console logging
- Ship explosion effect now displays all particles, fragments, and flash animations
2025-11-04 18:51:52 +00:00
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