run the game from inside the prefix, so it can save a replay
`Run-time error '76': Path not found` on finishing a game. Error 76 is VB6's "path not found", and the path it could not find was the game's own. Confining the prefix removed `z:`, which left `C:` as the only drive — and the executable was in the plugin checkout, which `C:` does not cover. So wine gave the game `\\?\unix\home\pastilhas\...\Minesweeper X.exe` as its own location (confirmed with `winepath`), VB6 file I/O cannot write to a path of that shape, and the first thing that needs to is the auto-saved recording. Which happens at the END of a game, so the failure arrived after somebody had played. The comment in prefix.ts already claimed "the game keeps its own directory, its settings and its replays". It did not. It does now: `installGame` copies the 68 KB executable into `C:\Minesweeper` on every start and the game runs from there, with cwd set to match so relative writes stop landing in C:\windows. Copied rather than symlinked — a symlink out of drive_c is a door out of the prefix, which is the exact thing confinePrefix exists to close. The cost is that replays now live inside prefix/, so deleting it to unwedge wine takes them along; that is in the README rather than left to be discovered. Verified end to end rather than by inspection: set Auto-Save Recording to All, played a beginner game to a loss, and `Beg 1.16 - Aug 23 2026 22.09.18 PM (Lost).mvr` appeared in C:\Minesweeper. Before this, that same moment was the error box. The default is "High scores", which is why an ordinary losing game never reproduced it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Officer-Session: de3ed4e6-f88a-429c-94e6-a760336ba83b
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@@ -38,10 +38,27 @@ The download needs a browser `User-Agent`; the site answers `403` to curl's defa
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`DATA_PATH/minesweeper/` — never in this directory, which `plugins:update` will `git pull` over.
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- `prefix/` — the wine prefix, ~600 MB, built on first `POST /start`. Deleting it is the standard fix for
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a wedged wine, and it is safe: the next start rebuilds it.
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- `prefix/` — the wine prefix, ~600 MB, built on first `POST /start`. Deleting it is still the standard fix
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for a wedged wine and the next start rebuilds it — but it now takes the replays with it, see below.
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- `prefix/drive_c/Minesweeper/` — where the game RUNS from, and where its replays land. The executable is
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copied here on every start; `C:` is the only drive the prefix has, so this is the only directory the game
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has a writable path to. Launched from the plugin checkout instead, its own path came back as
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`\\?\unix\home\…` and finishing a game raised `Run-time error '76': Path not found` while it tried to
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auto-save the recording.
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- `run/` — pid state, logs, and `vnc.sock`. **Mode 0700, and that is load-bearing.**
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## Two gaps, both from having no window manager
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Worth knowing before you conclude something is broken. Neither is hard to fix; neither is fixed.
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**Some dialogs cannot be closed.** There is no window manager, so no window has a title bar. A dialog with
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its own OK button is fine — the run-time error box is — but Extras → Auto Options has neither an OK button
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nor a Cancel, and its only exit was the title bar. Restarting the sidecar clears it.
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**The panel sends no keyboard events at all.** `MinesweeperPanel` forwards pointer events and nothing else,
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so Escape does not reach the game and a Custom board cannot be typed in. Adding keys to the RFB client is
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the smaller half of this; wine also expects a window manager to hand it focus.
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## Two things worth knowing before you change anything
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**x11vnc has no password, and that is correct — but only because it also has no port.** It binds a unix
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