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vim-sudoku/src_old/sudoku/sudoku.ts
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2025-10-19 17:59:12 +01:00

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/**
* Generate a fully valid Sudoku solution using a base pattern and structural shuffles.
* Returns a string of 81 digits (row-major order).
*/
export function generateSolvedBoard(): string {
const size = 9;
const box = 3;
// --- 1️⃣ Base pattern function ---
const pattern = (r: number, c: number) =>
(box * (r % box) + Math.floor(r / box) + c) % size;
// --- 2️⃣ Create base board ---
const baseBoard: number[][] = Array.from({ length: size }, (_, r) =>
Array.from({ length: size }, (_, c) => pattern(r, c) + 1)
);
// --- 3️⃣ Helper to shuffle an array in place ---
const shuffle = <T>(arr: T[]): T[] => {
const copy = [...arr];
for (let i = copy.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1));
[copy[i], copy[j]] = [copy[j], copy[i]];
}
return copy;
};
// --- 4️⃣ Build shuffled row/col indices preserving 3×3 structure ---
const rows = shuffle([0, 1, 2])
.concat(shuffle([3, 4, 5]))
.concat(shuffle([6, 7, 8]));
const cols = shuffle([0, 1, 2])
.concat(shuffle([3, 4, 5]))
.concat(shuffle([6, 7, 8]));
// --- 5️⃣ Shuffle entire bands and stacks (groups of 3) ---
const rowBands = shuffle([0, 1, 2]);
const colStacks = shuffle([0, 1, 2]);
const shuffledRows = rowBands.flatMap(band => rows.slice(band * 3, band * 3 + 3));
const shuffledCols = colStacks.flatMap(stack => cols.slice(stack * 3, stack * 3 + 3));
// --- 6️⃣ Digit permutation (1–9) ---
const digits = shuffle([1, 2, 3, 4, 5, 6, 7, 8, 9]);
// --- 7️⃣ Build the final shuffled board ---
const board: number[][] = shuffledRows.map(r =>
shuffledCols.map(c => digits[baseBoard[r][c] - 1])
);
// --- 8️⃣ Flatten to 81-char string ---
return board.flat().join('');
}