# vim-sudoku Unified API Implementation Log This document tracks the step-by-step implementation of the unified API architecture for vim-sudoku. ## Overview We are porting vim-sudoku from the old architecture (src_old) to follow the unified API patterns established by vim-maze. This enables consistent architecture across all VIMazing games and better platform integration. --- ## Iteration 1: Preparation & Planning **Date**: 2025-01-22 ### Goals - Review existing implementations (vim-maze, src_old, src_failed) - Create implementation plan - Prepare example app for new API ### Tasks Completed #### 1. Reviewed Architecture - Analyzed vim-maze unified API implementation - Examined src_old working implementation - Identified src_failed attempt issues - Documented key differences between vim-maze and vim-sudoku #### 2. Created Implementation Plan - Created `IMPLEMENTATION_PLAN.md` with 7 phases (numbered x10 for flexibility) - Defined file structure matching vim-maze patterns - Documented key design decisions - Established type mappings between vim-maze and vim-sudoku - Listed success criteria #### 3. Prepared Example App (Phase 5) - Updated `example/src/App.tsx` to match vim-maze structure - Simplified to desktop-only (no mobile support) - Added score metrics display (time, keystrokes, final score) - Updated game status messages for sudoku context - Changed navigation instructions (hjkl + i for edit mode) - Verified `useKeyBindings` already matches vim-maze ### File Changes ``` vim-sudoku/ ├── IMPLEMENTATION_PLAN.md [CREATED] - Detailed implementation roadmap ├── IMPLEMENTATION.md [CREATED] - This file, tracking progress ├── example/src/App.tsx [MODIFIED] - Simplified, sudoku-focused UI └── src/ → src_failed/ [RENAMED] - Previous failed attempt archived ``` ### Key Decisions 1. **No Mobile Support**: Sudoku with vim bindings requires keyboard, mobile not practical 2. **Simple Metrics**: Start with time, keystrokes, and final score (no efficiency yet) 3. **Phase Numbering**: Use x10 numbering (10, 20, 30...) to allow insertions ### Next Steps - Phase 10: Setup & Core Types - Create clean src/ directory structure - Define all type definitions - Set up module exports --- ## Iteration 2: [Pending] *To be filled as implementation progresses...*