starting new structure

This commit is contained in:
2025-10-19 17:59:12 +01:00
parent 4c6bd0d4d4
commit d0a51d7079
50 changed files with 2219 additions and 432 deletions
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import { useCallback, useEffect, useRef, useState } from "react";
export type UseTimerReturn = {
timeValue: number;
startTimer: () => void;
stopTimer: () => void;
resetTimer: () => void;
};
export type UseTimerOptions = {
interval?: number;
};
export function useTimer(options: UseTimerOptions = {}): UseTimerReturn {
const { interval = 100 } = options;
const [timeValue, setTimeValue] = useState(0);
const intervalIdRef = useRef<ReturnType<typeof setInterval> | null>(null);
const offsetRef = useRef(0);
const startTimeRef = useRef<number | null>(null);
const update = useCallback(() => {
if (startTimeRef.current === null) {
return;
}
const now = performance.now();
setTimeValue(offsetRef.current + (now - startTimeRef.current));
}, []);
const startTimer = useCallback(() => {
if (intervalIdRef.current !== null) {
return;
}
if (startTimeRef.current === null) {
startTimeRef.current = performance.now();
}
update();
intervalIdRef.current = setInterval(update, Math.max(16, interval));
}, [interval, update]);
const stopTimer = useCallback(() => {
if (intervalIdRef.current !== null) {
clearInterval(intervalIdRef.current);
intervalIdRef.current = null;
}
if (startTimeRef.current !== null) {
update();
offsetRef.current += performance.now() - startTimeRef.current;
startTimeRef.current = null;
}
}, [update]);
const resetTimer = useCallback(() => {
if (intervalIdRef.current !== null) {
clearInterval(intervalIdRef.current);
intervalIdRef.current = null;
}
startTimeRef.current = null;
offsetRef.current = 0;
setTimeValue(0);
}, []);
useEffect(() => {
return () => {
if (intervalIdRef.current !== null) {
clearInterval(intervalIdRef.current);
}
};
}, []);
return {
timeValue,
startTimer,
stopTimer,
resetTimer,
};
}
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export * from './useScore';
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import { useEffect, useState } from "react";
import { useTimer } from "./hooks/useTimer";
import { useScoreTime } from "./useScoreTime";
import type { GameStatus } from "../types";
const TIME_LIMIT_MS = Infinity; // No time limit by default
const KEYSTROKE_LIMIT = Infinity; // No keystroke limit by default
type GameScoreContext = {
gameStatus: GameStatus;
setGameStatus: (status: GameStatus) => void;
};
type UseScoreParams = {
gameContext: GameScoreContext;
keystrokeCount: number;
board: string;
isComplete: (board: string) => boolean;
isFullyValid: (board: string) => boolean;
initialBoard: string;
};
export function useScore({
gameContext,
keystrokeCount,
board,
isComplete,
isFullyValid,
initialBoard
}: UseScoreParams) {
const timer = useTimer();
const { gameStatus, setGameStatus } = gameContext;
const { timeValue, startTimer, stopTimer, resetTimer } = timer;
const [finalScore, setFinalScore] = useState<number | null>(null);
const minMovesRequired = initialBoard.split("").filter(c => c === ".").length;
const actualMoves = keystrokeCount;
const efficiency = minMovesRequired > 0
? Math.round((actualMoves / minMovesRequired) * 100)
: 0;
useScoreTime({ gameStatus, timer });
useEffect(() => {
if (gameStatus !== "started") return;
if (isComplete(board) && isFullyValid(board)) {
setGameStatus("game-won");
return;
}
if (timeValue >= TIME_LIMIT_MS) {
setGameStatus("game-over");
return;
}
if (keystrokeCount >= KEYSTROKE_LIMIT) {
setGameStatus("game-over");
return;
}
// TODO: Enable efficiency-based game-over in future
// if (efficiency > 200) {
// setGameStatus("game-over");
// return;
// }
}, [gameStatus, timeValue, keystrokeCount, board, setGameStatus, isComplete, isFullyValid, efficiency]);
useEffect(() => {
const handleWin = () => {
if (gameStatus === "started") {
setGameStatus("game-won");
}
};
window.addEventListener("sudoku-game-won", handleWin);
return () => window.removeEventListener("sudoku-game-won", handleWin);
}, [gameStatus, setGameStatus]);
useEffect(() => {
if (gameStatus !== "game-won") return;
const timeInSeconds = timeValue / 1000;
const baseScore = 100000;
const timePenalty = Math.floor(timeInSeconds * 10);
const extraMoves = Math.max(0, actualMoves - minMovesRequired);
const movePenalty = extraMoves * 50;
const score = Math.max(0, baseScore - timePenalty - movePenalty);
setFinalScore(score);
}, [gameStatus, timeValue, actualMoves, minMovesRequired]);
return {
timeValue,
startTimer,
stopTimer,
resetTimer,
finalScore,
timeLimit: TIME_LIMIT_MS,
keystrokeLimit: KEYSTROKE_LIMIT,
minMovesRequired,
actualMoves,
efficiency,
};
}
export type UseScoreType = ReturnType<typeof useScore>;
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import { useEffect, useRef } from "react";
import type { UseTimerReturn } from "./hooks/useTimer";
import type { GameStatus } from "../types";
type UseScoreTimeParams = {
gameStatus: GameStatus;
timer: UseTimerReturn;
};
export function useScoreTime({ gameStatus, timer }: UseScoreTimeParams) {
const prevStatusRef = useRef<GameStatus | null>(null);
const { startTimer, stopTimer, resetTimer } = timer;
useEffect(() => {
prevStatusRef.current = gameStatus;
switch (gameStatus) {
case "started":
resetTimer();
startTimer();
break;
case "game-over":
case "game-won":
case "waiting":
stopTimer();
break;
}
}, [gameStatus, startTimer, stopTimer, resetTimer]);
}