Files
vim-snake/src/useGame/useGame.ts
T
pastilhas dcaa93ea08 feat(phase1.1): create hook module structure with proper exports
- Create new hook modules: useBoard, useCursor, useGameStatus
- Move/copy hook implementations to their own directories
- Create index.ts files for clean module exports
- Update all imports to use new module locations
- Rename useSnake -> useCursor for Unified API alignment
- Rename useRenderer -> useBoard for clarity
- Update main src/index.ts to export from all hook modules
- All TypeScript builds successfully
- Example app remains functional
2025-10-30 22:16:13 +00:00

56 lines
1.4 KiB
TypeScript
Executable File

import { useEffect } from "react";
import { useBoard } from "../useBoard";
import { useCursor } from "../useCursor";
import { useFood } from "./useFood";
import { useGameStatus } from "../useGameStatus";
import { useKeyBindings, type UseKeyBindingsType } from "./useKeyBindings";
import { useScore } from "../useScore";
export function useGame(cols: number, rows: number, platformHook?: unknown) {
const boardManager = useBoard();
const { containerRef, renderBoard } = boardManager;
const snakeManager = useCursor(cols, rows, boardManager);
const { changeDirection } = snakeManager;
const foodManager = useFood(cols, rows, boardManager);
const gameManager = useGameStatus(boardManager, snakeManager, foodManager);
const { gameStatus, startGame, stopGame, togglePause, score, level } = gameManager;
useEffect(() => {
renderBoard(cols, rows);
}, [cols, rows]);
const keyBindings: UseKeyBindingsType = useKeyBindings({
gameManager: {
gameStatus,
changeDirection,
},
});
const scoreManager = useScore({ gameStatus });
const fullGameManager = {
containerRef,
gameStatus,
startGame,
stopGame,
togglePause,
score,
level,
...snakeManager,
...foodManager,
...keyBindings,
scoreManager,
};
if (typeof platformHook === "function") {
platformHook(fullGameManager);
}
return fullGameManager;
}
export type { GameStatus } from "../types";