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vim-maze/src_old/game.css
T
2025-10-17 03:07:07 +01:00

233 lines
7.8 KiB
CSS

/* =========================================================
🔧 Controls (tweak these)
========================================================= */
:root {
--maze-cell-size: 24px;
--maze-number-font-size: 14px;
}
/* =========================================================
Container & Maze Base
========================================================= */
#maze_container {
position: relative;
margin: 1em auto;
width: fit-content;
}
#maze {
position: relative;
background-color: var(--card, #1e2030);
background-image:
radial-gradient(circle at 0% 0%, transparent 50%, color-mix(in srgb, var(--primary, #82aaff) 3%, transparent) 50%),
radial-gradient(circle at center, color-mix(in srgb, var(--primary, #82aaff) 3%, transparent) 50%, transparent 50%),
radial-gradient(circle at 100% 100%, transparent 50%, color-mix(in srgb, var(--primary, #82aaff) 3%, transparent) 50%),
radial-gradient(circle at 0% 100%, transparent 50%, color-mix(in srgb, var(--primary, #82aaff) 3%, transparent) 50%),
radial-gradient(circle at 100% 0%, transparent 50%, color-mix(in srgb, var(--primary, #82aaff) 3%, transparent) 50%);
background-size: 8em 8em;
border-radius: 0.5rem;
box-shadow: 0 0 10px rgba(27, 29, 43, 0.6), inset 0 0 6px color-mix(in srgb, var(--primary, #82aaff) 5%, transparent);
}
/* =========================================================
Layout primitives
========================================================= */
#maze .maze-row,
#maze .number-strip {
display: flex; /* rows of equal-width cells */
}
/* Every grid box (maze cells + number cells) shares the same size */
#maze .maze-row > div,
#maze .number {
width: var(--maze-cell-size);
height: var(--maze-cell-size);
display: flex;
align-items: center;
justify-content: center;
}
/* Number cells (rows/cols) */
#maze .number {
color: var(--muted-foreground, #828bb8);
font-weight: 600;
font-family: "Fira Code", monospace;
font-size: var(--maze-number-font-size);
line-height: 1;
opacity: 0.85;
user-select: none;
}
#maze .number.corner { /* top-left/top-right/bottom corners */
width: var(--maze-cell-size);
}
/* Relative highlight (your tweak) */
#maze.is-relative .number.is-active {
background: var(--accent, #ffc777);
border-radius: 2px;
font-size: 1.5rem;
color: var(--accent-foreground, #1b1d2b);
}
/* =========================================================
Maze cells visuals (⚠️ scoped to real cells only)
========================================================= */
/* Base cell box */
#maze .maze-row > div[data-r][data-c] {
position: relative;
transition: background-color 0.2s ease;
}
/* 🟢 Corridors (non-wall/door/sentinel) */
#maze .maze-row > div[data-r][data-c]:not(.wall):not(.door):not(.sentinel) {
background-color: var(--muted, #2f334d);
background-image:
linear-gradient(135deg, color-mix(in srgb, var(--primary, #82aaff) 8%, transparent) 25%, transparent 25%),
linear-gradient(225deg, color-mix(in srgb, var(--primary, #82aaff) 6%, transparent) 25%, transparent 25%),
linear-gradient(45deg, color-mix(in srgb, var(--primary, #82aaff) 4%, transparent) 25%, transparent 25%),
linear-gradient(315deg, color-mix(in srgb, var(--primary, #82aaff) 3%, transparent) 25%, transparent 25%);
background-size: var(--maze-cell-size) var(--maze-cell-size);
box-shadow: inset 0 0 3px rgba(27,29,43,0.4);
}
/* 🧱 Walls and exits */
#maze .maze-row > div[data-r][data-c].wall,
#maze .maze-row > div[data-r][data-c].nubbin.wall,
#maze .maze-row > div[data-r][data-c].door.exit {
background-color: var(--background, #222436);
background-image:
linear-gradient(45deg, rgba(27,29,43,0.5) 45%, transparent 55%),
linear-gradient(to bottom, rgba(27,29,43,0.4) 45%, transparent 55%);
background-size: calc(var(--maze-cell-size) * 0.5) calc(var(--maze-cell-size) * 0.5);
box-shadow: inset 0 0 3px rgba(27,29,43,0.6);
}
/* 🔒 Door (exit) — FIXED BACKGROUND */
#maze .maze-row > div[data-r][data-c].door.exit {
background: radial-gradient(circle at center, var(--chart-4, #4fd6be) 10%, var(--card, #1e2030) 90%) !important;
box-shadow:
0 0 6px color-mix(in srgb, var(--chart-4, #4fd6be) 50%, transparent),
inset 0 0 4px color-mix(in srgb, var(--chart-4, #4fd6be) 30%, transparent);
border-radius: 3px;
z-index: 2;
}
#maze .maze-row > div[data-r][data-c].door.exit::after {
content: "\1F6AA";
color: var(--chart-4, #4fd6be);
text-shadow: 0 0 6px color-mix(in srgb, var(--chart-4, #4fd6be) 60%, transparent);
position: absolute;
top: -4px;
left: -2px;
z-index: 3;
}
/* 💎 Decorations (nubbins) */
#maze .maze-row > div[data-r][data-c]::after {
position: absolute;
left: -3px;
top: -4px;
text-align: center;
text-shadow: 0 0 3px rgba(0,0,0,0.6);
font-size: calc(var(--maze-cell-size) * 0.75); /* scale with cell */
z-index: 10;
}
#maze .maze-row > div[data-r][data-c].nubbin::after { content: "\1F33C"; }
#maze .maze-row > div[data-r][data-c].nubbin:nth-of-type(3n)::after { content: "\1F344"; }
#maze .maze-row > div[data-r][data-c].nubbin:nth-of-type(5n)::after { content: "\1F33B"; }
#maze .maze-row > div[data-r][data-c].nubbin:nth-of-type(7n)::after { content: "\1F48E"; }
#maze .maze-row > div[data-r][data-c].nubbin.wall::after { content: ""; }
/* 🧍 Hero */
#maze .maze-row > div[data-r][data-c].hero {
background-color: var(--primary, #82aaff);
border-radius: 50%;
box-shadow: 0 0 8px color-mix(in srgb, var(--primary, #82aaff) 70%, transparent);
}
#maze.face-right .maze-row > div[data-r][data-c].hero::after { transform: scale(-1, 1); }
#maze .maze-row > div[data-r][data-c].hero::after { content: "\1F6B6" !important; }
/* 🐍 Sentinels */
#maze .maze-row > div[data-r][data-c].sentinel.wall { background: transparent; }
#maze .maze-row > div[data-r][data-c].sentinel.wall::after {
content: "\1F40A";
color: var(--muted-foreground, #828bb8);
}
#maze .maze-row > div[data-r][data-c].sentinel.wall:nth-of-type(3n)::after { content: "\1F40D"; }
/* 🗝️ Key */
#maze .maze-row > div[data-r][data-c].key::after {
content: "\1F511";
color: var(--accent, #ffc777);
text-shadow: 0 0 6px color-mix(in srgb, var(--accent, #ffc777) 80%, transparent);
}
/* =========================================================
Score / message bar (unchanged)
========================================================= */
#maze_output {
display: flex;
margin: 0.5em auto;
}
#maze_score,
#maze_message {
font-family: "Fira Code", monospace;
font-weight: 600;
font-size: 1em;
color: var(--foreground, #c8d3f5);
}
#maze_score {
flex: 1;
text-align: left;
}
#maze_score::before {
content: "Score: ";
color: var(--muted-foreground, #828bb8);
}
#maze_score.has-key::after {
content: "\00a0\1F511";
color: var(--accent, #ffc777);
}
#maze_message {
flex: 3;
text-align: right;
}
/* Subtle step trail effect for counted moves */
#maze .maze-row > div[data-r][data-c].trail {
box-shadow:
inset 0 0 6px color-mix(in srgb, var(--primary, #82aaff) 60%, transparent),
0 0 6px color-mix(in srgb, var(--primary, #82aaff) 35%, transparent);
animation: maze-trail-fade 16ms ease-out;
}
/* ===== Invalid move "red mist" around hero ===== */
#maze .maze-row > div[data-r][data-c].invalid-move {
animation: maze-invalid-pulse 180ms ease-out;
box-shadow:
0 0 12px color-mix(in srgb, var(--destructive, #c53b53) 85%, transparent),
0 0 24px color-mix(in srgb, var(--destructive, #c53b53) 45%, transparent);
}
@keyframes maze-invalid-pulse {
0% {
transform: scale(1.02);
box-shadow:
0 0 16px color-mix(in srgb, var(--destructive, #c53b53) 95%, transparent),
0 0 28px color-mix(in srgb, var(--destructive, #c53b53) 55%, transparent);
}
100% {
transform: none;
box-shadow: none;
}
}
@keyframes maze-trail-fade {
from { background-color: color-mix(in srgb, var(--primary, #82aaff) 25%, transparent); }
to { background-color: transparent; }
}