feat: implement game board rendering and spaceship player control
- Create 10x20 game board grid with retro styling - Render spaceship emoji at player position (bottom center) - Implement cursor movement with hjkl (left/right only) - Add moveToStart (0) and moveToEnd ($) anchor motions - Re-render board when cursor position changes - Board displays dark grid with highlighted player row
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@@ -16,9 +16,14 @@ export function useGame(
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const gameStatusManager = useGameStatus();
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const scoreManager = useScore(gameStatusManager);
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// Wrap renderBoard to include player position
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const renderBoardWrapped = () => {
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boardManager.renderBoard(cursorManager.position());
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};
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const gameManager: GameManager = {
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containerRef: boardManager.containerRef,
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renderBoard: boardManager.renderBoard,
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renderBoard: renderBoardWrapped,
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gameStatus: gameStatusManager.gameStatus,
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setGameStatus: gameStatusManager.setGameStatus,
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startGame: gameStatusManager.startGame,
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