chore: initialize typing-chud project with Unified API structure
- Copy vim-snake structure stripped of game-specific logic - Remove finalScore calculation (raw data only) - Setup example app with keybinding state management - Empty board renders and waits for game logic
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{
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"compilerOptions": {
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"target": "ES2020",
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"useDefineForClassFields": true,
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"module": "ESNext",
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"lib": ["ES2020", "DOM", "DOM.Iterable"],
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"skipLibCheck": true,
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"moduleResolution": "bundler",
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"allowImportingTsExtensions": false,
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"isolatedModules": true,
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"moduleDetection": "force",
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"noEmit": false,
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"strict": true,
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"noUnusedLocals": true,
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"noUnusedParameters": true,
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"noFallthroughCasesInSwitch": true,
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"noUncheckedSideEffectImports": true,
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"rootDir": "./src"
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},
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"include": ["src", "global.d.ts"],
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"exclude": ["example"]
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}
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