chore: initialize typing-chud project with Unified API structure
- Copy vim-snake structure stripped of game-specific logic - Remove finalScore calculation (raw data only) - Setup example app with keybinding state management - Empty board renders and waits for game logic
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{
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"name": "typing-chud-example",
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"private": true,
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"type": "module",
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"scripts": {
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"dev": "vite",
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"build": "vite build",
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"preview": "vite preview"
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},
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"devDependencies": {
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"@types/node": "^24.7.2",
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"@types/react": "^19.1.1",
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"@types/react-dom": "^19.1.1",
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"@vitejs/plugin-react": "^5.0.4",
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"autoprefixer": "^10.4.20",
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"postcss": "^8.4.41",
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"tailwindcss": "^4.1.14",
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"typescript": "~5.9.3",
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"vite": "^5.4.10"
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},
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"dependencies": {
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"@tailwindcss/vite": "^4.1.14",
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"@vimazing/typing-chud": "file:../",
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"react": "^19.1.1",
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"react-dom": "^19.1.1"
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}
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}
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