Files
soulseek/web/useSoulseekUser.ts
T
officer c11f45c033 soulseek, extracted from the platform as a plugin
Seventh plugin out, and the first that was already dead. Soulseek had been
switched off since 2026-08-13: hono.ts had the router import and its mount
commented out, so createSidecarProxy never ran, registerProxiedPrefix was never
called, the slskd:server announcement fired into a void, and officer-slskd was
not in the ecosystem at all. The permission entry had been reduced to api: [],
which is why assertPermissionTotality was satisfied and the server booted
clean. The UI rendered perfectly and every request 404'd.

So this is a resurrection as well as a move.

The mount is now /api/soulseek, derived via mountPrefix from the appName — all
47 frontend call sites repointed from /slskd/. The credential key in
service_connections stays 'slskd': it names the daemon, not the route. Those
two strings differ on purpose and conflating them reads the wrong row.

The connection stays in core service_connections, as transmission does, so
'slskd' remains in a platform union this plugin cannot extend. Recorded in
PLUGIN.md. Unlike transmission this plugin does own a schema: favourites and
the two halves of the cached browse tree, which slskd has no concept of. Those
three tables had been dropped from the drizzle barrel, so bun db:push would
have deleted them on any server holding data.

313 palette classes converted to the semantic tone set, including a shared
PHASE_TONE the three transfer views previously each copied.
2026-08-19 02:55:02 +00:00

46 lines
1.8 KiB
TypeScript

import { useQuery } from '@tanstack/react-query';
import { useClient } from 'hooks/useClient';
import type { SlskdUserInfo, SlskdUserStatus } from './shared';
/** A peer's presence and profile, as far as either could be reached. */
export type SoulseekUser = {
username: string;
status: SlskdUserStatus | null;
info: SlskdUserInfo | null;
};
/**
* One peer's presence and profile, cached per username. Selecting a peer you've already looked at paints
* from cache instead of blanking the panel back to its empty state and re-asking the network for an
* answer it just had — which is what local state did, once per click.
*/
export function useSoulseekUser(username: string) {
const { get } = useClient();
return useQuery({
queryKey: ['soulseek', 'user', username],
queryFn: async (): Promise<SoulseekUser> => {
const u = encodeURIComponent(username);
const [status, info] = await Promise.allSettled([
get<SlskdUserStatus>(`/soulseek/api/v0/users/${u}/status`),
get<SlskdUserInfo>(`/soulseek/api/v0/users/${u}/info`),
]);
// Half an answer is still worth showing — a reachable peer with a private profile answers only one
// of the two. Both failing is what actually means "couldn't reach them".
if (status.status === 'rejected' && info.status === 'rejected') {
throw new Error(`Couldn't reach ${username} — they may be offline.`);
}
return {
username,
status: status.status === 'fulfilled' ? status.value : null,
info: info.status === 'fulfilled' ? info.value : null,
};
},
enabled: !!username,
// Presence drifts, but not fast enough to be worth a round trip every time the panel remounts.
staleTime: 60_000,
// An unreachable peer IS the answer, not a fault to retry: retrying only delays saying so.
retry: false,
});
}