Files
minesweeper/manifest.ts
T
pastilhas fadc03e92b say what this plugin is for, in the store's words
tags are how the marketplace is browsed rather than scrolled: a list of them on
the left, the plugins that carry one on the right. a closed vocabulary
(PLUGIN_TAGS in the platform) because free text becomes homelab, home-lab, Home
Lab and selfhosted inside a month, and a filter list of synonyms is worse than
no filter at all.

declared here rather than curated in the catalogue, so a plugin can say what it
is and nobody edits a table when one ships. the marketplace caches it on sync,
exactly as it already does for label and summary.
2026-08-27 06:50:10 +00:00

140 lines
7.6 KiB
TypeScript

import type { PluginManifest } from '@@/plugins/manifest';
/**
* Minesweeper X — a 1990s Windows game, running under wine on a virtual display, streamed to the browser.
*
* ── Why this is worth having at all ──
*
* It is a game, and it is also the smallest honest proof that Officer can put an arbitrary X11 program in a
* panel. Everything the Desktop plugin wants to do is here at one-tenth the size: a headless framebuffer, a
* process on it, a VNC server reading it, and a client in the browser. If this works, "run a Linux app in
* Officer" is a solved shape rather than a plan.
*
* ── It was in the platform until this extraction ──
*
* `/api/minesweeper`, `Screens/Dashboard/Minesweeper`, an `officerdev` panel, a permission-registry entry
* and a hand-written websocket provider in `server.tsx`. The socket is why it had to live there: Bun's route
* table is fixed at `serve()`, so nothing installed later could add one. That ceiling is gone — the platform
* now serves one wildcard socket door for every plugin — and this plugin is the first thing through it.
*
* ── The session is the sidecar's, not the platform's ──
*
* `officer-minesweeper` owns the whole lifecycle: it starts Xvfb, launches the game under wine, runs x11vnc
* against that display, and tears all three down. The platform's router forwards three routes to it and
* knows nothing else.
*
* That is not tidiness. The platform used to spawn `bin/session.sh` detached, which meant the game outlived
* every restart, nothing supervised it, and a crashed run left wine processes holding the prefix so the next
* start hung rather than failed. PM2 supervises a sidecar; a sidecar can clean up after itself on SIGTERM.
*
* ── x11vnc listens on a unix socket, and has no password ──
*
* `-nopw` is correct here and the reasoning is not "it is only a game". x11vnc binds a socket inside the
* sidecar's private run directory, mode 700, and NOTHING else can reach it — not another local account, not
* a member with a Linux user, not a process that guessed a port. There is no network listener to
* authenticate against, so a password would protect nothing and would be one more secret to store.
*
* The version this replaced listened on `127.0.0.1:5907`, which is a different claim: every local account
* could open it and take the display. That was survivable on a single-user machine and stopped being so the
* moment members got Linux accounts. A fixed port is also squattable — anything can bind 5907 first and be
* relayed to by the platform.
*
* ── It is grantable, and that took a fix rather than a decision ──
*
* In the platform this was `kind: 'execution'` — never grantable to anyone, at any level — because the wine
* process runs as the server owner and Minesweeper X has Open and Save dialogs for its replays. A fresh wine
* prefix maps the whole filesystem to `Z:` and symlinks the profile into the owner's real home, so "granted
* Minesweeper" quietly meant "granted a file picker as the owner".
*
* A plugin permission has no `kind` and is always grantable, so extraction alone would have turned a
* structurally sealed capability into a hole. `sidecar/prefix.ts` closes it instead: the prefix is confined
* to `C:` on every start, and the game can see nothing outside it. That is what makes the entry below
* honest rather than optimistic.
*
* One thing that is NOT solved: there is one display and one game, so two people granted this share a board
* and fight over the mouse. Per-viewer sessions would be a display and a prefix each — cheap, but a design
* decision rather than an implementation detail.
*
* ── `osDependencies` ──
*
* Six binaries, all `owner` scope: the session runs as the server owner, on the owner's display, in the
* owner's wine prefix. `wine` is the awkward one — the game is a 32-bit VB6 executable, so the host needs
* i386 multiarch and a `win32` prefix, and neither is something a package name can express. The sidecar
* builds the prefix on first start and says what it needs if it cannot; see `sidecar/prefix.ts`.
*/
export const manifest: PluginManifest = {
publisher: 'officerdev',
version: '1.0.0',
platform: '>=1.0.0',
label: 'Minesweeper',
summary: 'Minesweeper X under wine, on a headless display, streamed to the browser',
/** the only one that needs no other justification. */
tags: ['Fun'],
icon: 'Bomb',
color: '#64748b',
// The relay target. Not a port: a sidecar name, so the port is one the platform watched arrive at
// registration rather than one this file asserted. See `servers/api/plugin-ws/target.ts`.
websocket: { sidecar: 'minesweeper' },
permissions: [
{
key: 'minesweeper',
label: 'Minesweeper',
description: 'Play Minesweeper on the server display. The game is confined to its own wine prefix and can reach nothing else on the machine.',
},
],
osDependencies: [
{
binary: 'wine',
reason:
'Runs the game. Minesweeper X is a 32-bit Windows executable, so this needs the 32-bit wine package and the i386 architecture enabled on the host — a 64-bit-only wine cannot load it.',
// `multiarch: 'i386'` is what makes the apt entry below installable at all. Minesweeper X is an
// i386 PE, so it needs `wine32:i386` — and that package does not exist on a 64-bit host until dpkg
// has been told the architecture does. The platform runs `dpkg --add-architecture i386` and
// `apt-get update` first; it is system-wide and permanent, and the owner sees it before consenting.
//
// Without it `wine` alone lands 64-bit-only, the install reports success, and the game dies with
// `Bad EXE format` several steps away from anything that mentions architectures.
multiarch: 'i386',
packages: { apt: ['wine', 'wine32:i386'], dnf: 'wine', pacman: 'wine', brew: 'wine-stable' },
scope: 'owner',
},
{
binary: 'Xvfb',
reason: 'The virtual display the game draws on. A framebuffer with no hardware behind it, so nothing appears on any real monitor.',
// No `dnf` entry, and not by omission. Fedora's package is `xorg-x11-server-Xvfb` — capital X —
// and a manifest package name must be lowercase. Left out means "cannot be installed automatically
// here", which turns into an instruction to the owner rather than a wrong guess.
packages: { apt: 'xvfb', pacman: 'xorg-server-xvfb' },
scope: 'owner',
},
{
binary: 'x11vnc',
reason: 'Reads that display and serves it, so the browser has something to draw. Bound to a private unix socket, never a port.',
packages: { apt: 'x11vnc', dnf: 'x11vnc', pacman: 'x11vnc' },
scope: 'owner',
},
{
binary: 'xdotool',
reason: 'Finds the game window and reads its size, so the panel can fit its canvas to the board instead of the whole framebuffer.',
packages: { apt: 'xdotool', dnf: 'xdotool', pacman: 'xdotool' },
scope: 'owner',
},
{
binary: 'xdpyinfo',
reason: 'Waits for the display to be usable. A live Xvfb process is not the same as a display that answers, and starting the game too early fails silently.',
packages: { apt: 'x11-utils', dnf: 'xorg-x11-utils', pacman: 'xorg-xdpyinfo' },
scope: 'owner',
},
{
binary: 'winetricks',
reason: 'Installs the Visual Basic 6 runtime into the wine prefix on first start. Minesweeper X needs MSVBVM60.DLL, which wine does not ship; without it the process exits immediately with nothing but an unresolved-import line.',
packages: { apt: 'winetricks', dnf: 'winetricks', pacman: 'winetricks' },
scope: 'owner',
},
],
};