Files
pastilhasandClaude Opus 5 0836ebfdb8 audio joins the vocabulary, and -vn is a flag rather than an option
FORMATS was mp4/webm/mp3/image2 — a web-delivery list, because that is what av-club
was first for. a right-click on a .mkv that offers "mp4 or webm" is not a conversion
tool, so: mkv, mov for video; m4a, flac, wav, ogg, opus beside mp3 for audio.

the KEY is what a caller asks for; `container` is what ffmpeg is told, because
ffmpeg's names for two of them are not what anybody calls them — `matroska` for
.mkv, `ipod` for .m4a. making a caller know that is making them learn ffmpeg trivia
to convert a file.

audio encoders too: libmp3lame, libvorbis, flac, alac, pcm_s16le beside aac and
libopus, plus q:a for the encoders that want a quality rather than a bitrate, and
map_metadata/id3v2_version so tags survive a conversion.

A REAL BUG FOUND ON THE WAY, and it had shipped. `an` was declared as an enum whose
only value was "1", so it emitted `-an 1` — and `-an` takes no argument, so ffmpeg
read the `1` as an output filename and died with "Error opening output files:
Invalid argument", naming neither the option nor the problem. `an` had never worked.
I reproduced it exactly by adding `vn` the same way.

so there is a `flag` kind now: given `true` it emits the option alone, and anything
else is refused with a message that says so. `vn: "1"` is a 400 rather than a
mystery.

verified through the running service: mkv remux, mov, and extraction to all six
audio formats — mp3, flac, wav, ogg, opus, m4a — all 200.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-29 02:12:11 +01:00

261 lines
11 KiB
TypeScript

import { join } from "node:path";
import { mkdtemp, rename, rm, stat } from "node:fs/promises";
import { tmpdir } from "node:os";
import { JOB_TIMEOUT_MS } from "../config";
import { invalid, unprocessable, ApiError } from "../errors";
import { contentPath, putAsset, readAsset, type Asset } from "../assets/store";
import { safeInputPath, safeOutputPath } from "../paths";
import {
AUDIO_FILTERS,
FORMATS,
INPUT_OPTIONS,
OUTPUT_OPTIONS,
PRESETS,
VIDEO_FILTERS,
type FfmpegParam,
} from "./vocabulary";
/**
* Running ffmpeg.
*
* Everything the caller supplies is a NAME or a NUMBER from the vocabulary. Paths are constructed
* here from an asset id, and the process is spawned with an argv array so there is no shell to quote
* for. See docs/SECURITY.md.
*/
export type FfmpegRequest = {
input?: unknown;
/** A path on disk, instead of `input`. Confined by `safeInputPath`. */
inputPath?: unknown;
/** Where to write. Only with `inputPath`; without it the result is stored as an asset. */
outputPath?: unknown;
preset?: unknown;
inputOptions?: unknown;
outputOptions?: unknown;
filters?: unknown;
format?: unknown;
};
const BITRATE = /^[0-9]+(\.[0-9]+)?[kKmM]?$/;
/** `null` means "emit the flag with no value" — see the `flag` kind in vocabulary.ts. */
function value(spec: FfmpegParam, raw: unknown, path: string): string | null {
switch (spec.kind) {
case "flag":
if (raw !== true) throw invalid(`${path} must be true, or left out`, path);
return null;
case "int":
if (typeof raw !== "number" || !Number.isInteger(raw)) throw invalid(`${path} must be an integer`, path);
if (raw < spec.min || raw > spec.max) throw invalid(`${path} must be between ${spec.min} and ${spec.max}`, path);
return String(raw);
case "number":
if (typeof raw !== "number" || !Number.isFinite(raw)) throw invalid(`${path} must be a number`, path);
if (raw < spec.min || raw > spec.max) throw invalid(`${path} must be between ${spec.min} and ${spec.max}`, path);
return String(raw);
case "enum":
if (typeof raw !== "string" || !spec.values.includes(raw)) {
throw invalid(`${path} must be one of: ${spec.values.join(", ")}`, path);
}
return raw;
case "bitrate":
if (typeof raw !== "string" || !BITRATE.test(raw)) {
throw invalid(`${path} must be a bitrate like "2M" or "128k"`, path);
}
return raw;
}
}
function options(table: Record<string, FfmpegParam>, raw: unknown, path: string): string[] {
if (raw === undefined || raw === null) return [];
if (typeof raw !== "object" || Array.isArray(raw)) throw invalid(`${path} must be an object`, path);
const args: string[] = [];
for (const [key, entry] of Object.entries(raw as Record<string, unknown>)) {
const spec = table[key];
if (!spec) {
throw invalid(`Unknown option ${JSON.stringify(key)}. Accepted here: ${Object.keys(table).join(", ")}`, `${path}.${key}`);
}
const resolved = value(spec, entry, `${path}.${key}`);
// A flag is the option and nothing else. Pushing an empty string here would hand ffmpeg an
// argument it reads as a filename, which is the bug this replaced.
if (resolved === null) args.push(`-${key}`);
else args.push(`-${key}`, resolved);
}
return args;
}
/**
* A filter chain, built from structured objects rather than parsed from a string.
*
* ffmpeg's filter syntax has its own escaping rules, and parsing it well enough to validate it is
* harder than accepting `{ name: args }`. The names and parameters are ffmpeg's; only the
* punctuation is ours — and every filter that can read a file or load a plugin is simply absent from
* the table, so it cannot be named.
*/
function filterChain(table: Record<string, Record<string, FfmpegParam>>, raw: unknown, path: string): string {
if (raw === undefined || raw === null) return "";
if (!Array.isArray(raw)) throw invalid(`${path} must be an array of filters`, path);
return raw
.map((entry, i) => {
const at = `${path}[${i}]`;
if (!entry || typeof entry !== "object") throw invalid(`${at} must be an object`, at);
const pairs = Object.entries(entry as Record<string, unknown>);
if (pairs.length !== 1) throw invalid(`${at} must name exactly one filter`, at);
const [name, rawArgs] = pairs[0]!;
const spec = table[name];
if (!spec) throw invalid(`Unknown filter ${JSON.stringify(name)}. See docs/FFMPEG.md.`, `${at}.${name}`);
const args = Object.entries((rawArgs ?? {}) as Record<string, unknown>).map(([key, v]) => {
const argSpec = spec[key];
if (!argSpec) {
throw invalid(`Unknown parameter ${JSON.stringify(key)} for ${name}`, `${at}.${name}.${key}`);
}
return `${key}=${value(argSpec, v, `${at}.${name}.${key}`)}`;
});
return args.length ? `${name}=${args.join(":")}` : name;
})
.join(",");
}
export type FfmpegResult = Asset | { path: string; bytes: number };
/**
* Run ffmpeg, either on a stored asset or on a file already on disk.
*
* TWO MODES, and exactly one of them per call:
*
* { input: "as_…" } → result stored as a new asset
* { inputPath: "/…", outputPath: "/…" } → result written where the caller said
*
* The second exists because both real consumers already have the file: a right-click in the file
* browser, and a commander watching a folder. See `sidecar/paths.ts` for what confines them.
*
* **The input is never modified in either mode.** ffmpeg writes to a temp file and it is moved into
* place at the end, so a job that dies halfway leaves the original untouched rather than a truncated
* output where a good file used to be. Deleting a source is the caller's business and not this
* service's — the tasks do it themselves, after checking the result.
*/
export async function runFfmpeg(body: FfmpegRequest): Promise<FfmpegResult> {
const byPath = body.inputPath !== undefined;
if (byPath && body.input !== undefined) {
throw invalid("give either input or inputPath, not both", "input");
}
if (!byPath && typeof body.input !== "string") throw invalid("input must be an asset id", "input");
const sourcePath = byPath ? await safeInputPath(body.inputPath, "inputPath") : null;
const destination = body.outputPath !== undefined ? await safeOutputPath(body.outputPath, "outputPath") : null;
if (destination && !byPath) throw invalid("outputPath needs inputPath", "outputPath");
const source = byPath ? null : await readAsset(body.input as string);
if (source && source.kind === "image") {
throw invalid(`Asset ${source.id} is an image. Use /v1/sharp for images.`, "input");
}
// A preset supplies the options; anything given explicitly overrides it. So "web-1080 but crf 20"
// does not mean writing out every flag again.
let format = "mp4";
let presetOptions: string[] = [];
let presetFilters = "";
if (body.preset !== undefined) {
if (typeof body.preset !== "string" || !PRESETS[body.preset]) {
throw invalid(`preset must be one of: ${Object.keys(PRESETS).join(", ")}`, "preset");
}
const preset = PRESETS[body.preset]!;
format = preset.format;
presetOptions = options(OUTPUT_OPTIONS, preset.options, "preset");
presetFilters = preset.filters?.v
? filterChain(VIDEO_FILTERS, preset.filters.v.map((f) => ({ [f.name]: f.args })), "preset.filters")
: "";
}
if (body.format !== undefined) {
if (typeof body.format !== "string" || !FORMATS[body.format]) {
throw invalid(`format must be one of: ${Object.keys(FORMATS).join(", ")}`, "format");
}
format = body.format;
}
const inputArgs = options(INPUT_OPTIONS, body.inputOptions, "inputOptions");
const outputArgs = options(OUTPUT_OPTIONS, body.outputOptions, "outputOptions");
const filters = (body.filters ?? {}) as Record<string, unknown>;
const videoChain = filterChain(VIDEO_FILTERS, filters.v, "filters.v") || presetFilters;
const audioChain = filterChain(AUDIO_FILTERS, filters.a, "filters.a");
// One directory per job, removed however this ends — otherwise disk fills with the failures.
const workDir = await mkdtemp(join(tmpdir(), "avclub-"));
const output = join(workDir, `out.${FORMATS[format]!.extension}`);
try {
const argv = [
"ffmpeg",
"-nostdin",
"-y",
"-v", "error",
// Nothing but local files. Kills SSRF and the concat:/subfile: tricks outright — the second
// lock behind "the caller never names a path".
"-protocol_whitelist", "file",
...inputArgs,
"-i", sourcePath ?? contentPath(source!.id),
...(videoChain ? ["-vf", videoChain] : []),
...(audioChain ? ["-af", audioChain] : []),
...presetOptions,
// After the preset, so an explicit option wins.
...outputArgs,
// ffmpeg's own container name, which is not always what the format is called — `matroska` for
// mkv, `ipod` for m4a. The caller says the familiar one.
"-f", FORMATS[format]!.container ?? format,
output,
];
const proc = Bun.spawn(argv, { stdout: "pipe", stderr: "pipe", stdin: "ignore" });
// A crafted file can make an encoder run effectively forever.
let timedOut = false;
const timer = setTimeout(() => {
timedOut = true;
proc.kill();
}, JOB_TIMEOUT_MS);
const [stderr, code] = await Promise.all([new Response(proc.stderr).text(), proc.exited]);
clearTimeout(timer);
if (timedOut) {
throw new ApiError("timeout", `Encoding took longer than ${JOB_TIMEOUT_MS / 1000}s and was stopped.`);
}
if (code !== 0) {
throw unprocessable(`ffmpeg failed: ${stderr.trim().split("\n").at(-1) ?? `exit ${code}`}`);
}
if (!destination) return await putAsset(await Bun.file(output).arrayBuffer());
/*
Into place at the END, never written there directly.
ffmpeg has been encoding into a temp directory this whole time, so a job that is killed — by the
timeout above, by a restart, by the machine — leaves the caller's directory exactly as it was. The
alternative, pointing ffmpeg at the destination, means a crash leaves a truncated file sitting
where a good one might have been, and a task that then deletes its source has destroyed something.
`rename` first because it is atomic when both sides are on one filesystem. They usually are not —
the temp dir is often tmpfs and the destination is somebody's home — so EXDEV is expected rather
than exceptional, and the copy is the normal path rather than the error path.
*/
try {
await rename(output, destination);
} catch (error) {
if ((error as { code?: string }).code !== "EXDEV") throw error;
await Bun.write(destination, Bun.file(output));
}
return { path: destination, bytes: (await stat(destination)).size };
} finally {
await rm(workDir, { recursive: true, force: true });
}
}