confirmed playable after this.
useClient() rebuilds its verbs on every render, so `refresh` — which
listed `client` — got a new identity every render, its mount effect
re-ran every render, and each run set state and caused another render.
an endless fetch loop that starved the socket, so onReady never ran and
the panel sat at 'connecting…' forever.
the backend was never at fault: the relay completed a full rfb handshake
through wss://platform.officer.dev with a real token before this was
found. ruling the server out is what left only the client.
same trap and same fix as the jellyfin playback reports, which CLAUDE.md
already warned about.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>