Every locked screen shipped the same recursive normaliser: an ALLOWED_APP_TYPES set, a
normalizeLayout, a useMemo to apply it before the wrong panel could render, and a useEffect to
persist the fix. Fourteen copies, character-for-character identical except the two names — so a
fifteenth screen was a copy-paste, and a bug in the shape was a bug in fourteen places.
It is now `<WorkspaceView appTypes={{ allowed, fallback }} />`. WorkspaceView normalises before it
renders and persists the diff itself, which is the same two effects the screens were writing by hand.
One deliberate behaviour change: the framework normaliser drops `config` when it replaces an app.
The fourteen copies did `{ ...node, appType: fallback }`, keeping the old app's config on the panel
the new app now owns. That is the opposite of what `setApp` does, and a config belongs to whoever
wrote it.
Headscale keeps a local useMemo. Its check is not "is this appType allowed" but "is the server
picker present at all" — a layout saved before that panel existed is discarded for the default
wholesale. That is about a panel being missing, which the allow-list cannot see.
QrTransfer gains a persist-back it never had: it normalised on read and threw the result away every
time.
Tests: normalizeLayout is pinned on reference-identity for a no-op, null always allowed, config
dropped on replacement, rebuilding only changed branches, and idempotence — because a normaliser
that does not normalise to itself makes the persist-back an infinite write loop.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
adds the /jellyfin screen and its two panels (nav + view) on top of the
jellyfin sidecar, following the photos/invoiceshelf shape.
the transcode path is a progressive mp4 rather than hls, so no hls.js
dependency is added under the frozen-install rule. that stream has no
length and no byte ranges, so the player owns its own scrubber and seeks
by re-negotiating at a new startTimeTicks, tracking offset + currentTime;
a direct file keeps native controls. the hls url is still returned, so
switching later is a player change only.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>