they were sticky at the top, which put them over the first line — and on a
one-line block, which is most of them in a chat, over the whole thing.
absolute bottom-right inside the surface now, with `.code-surface` given the
`position: relative` it never had. that omission is why a control could end up
escaping to the nearest positioned ancestor and floating below the block it
belongs to.
`padding-bottom` on the pre to go with the existing `padding-right`: the last
line is the one they overlap now, and it needs its own room the same way the
first line needed it before.
the trade the old comment was worried about is real but smaller than it reads:
a block taller than the viewport now has its controls at the bottom rather
than the top. that is where you end up after reading it anyway, and it is a
worse place to be only for a block you never scroll — which is exactly the
block whose first line the old position was covering.
Compaction was the one thing the harness does that emitted nothing at all while it
ran, and it can run for minutes — silence that reads as a hung turn, which costs a
server restart to discover it wasn't. The sidecar now reports both ends: the start
from the PreCompact hook, the finish from the compact_boundary message with the
token count, both durable so a reload or a reconnect still sees them.
Tool rows open themselves while they run and hold for five seconds after their
result, so the inputs are on screen at the moment the call is made rather than
after the fact. The clock lives outside React, keyed by tool call id: rows are
virtualised, so unmounting is not the call ending, and a fast call can render its
start and its result together — a row that only opens when it catches the pending
state never opens for exactly the quickest calls. A click outranks the clock for
as long as the row lives. A failure behaves identically and differs only in colour,
so it stays findable by scanning and nameable in conversation.
Shell logs move off the green-on-black pre onto the shared code surface, which is
the one block that had no copy button and the one you most often want to hand to
someone else.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
hover-revealed means most people never find it, and touch has no hover at all.
70% white on the dark block, brightening on hover; the pre reserves right
padding so a long first line scrolls up to the button instead of under it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
the bubble's copy button copies the whole reply, which is the wrong unit when
the reply is prose ending in one command to run. fenced blocks get their own
button; inline code doesn't. text read from textContent at click time rather
than the markdown ast, trailing newline stripped so a pasted command doesn't
run itself. the positioned wrapper takes the vertical margin, or the pre's own
margin collapses through it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
tailwind's preflight resets `list-style: none` on every ul/ol, and none of the
three prose scopes put it back. the indent was there, so a bulleted list just
looked tight — but an ORDERED list rendered with no numbers at all, which reads
as the model having emitted broken markdown. pasting the same text into an
editor showed it numbered correctly, which is the tell.
the `li::marker` rules were colouring a marker that was never drawn.
fixed in .chat-md, .file-viewer-md and .skill-md, plus the inline
.markdown-preview block in MarkdownEditor, which had the same hole. nested
levels follow the usual convention (disc/circle/square, decimal/alpha/roman) and
task-list items drop the bullet, since the checkbox is already the marker.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>