officer-headscale owns the whole Headscale contract: the registered servers and
their admin api keys, the >=0.29 version floor, and every multi-call composition
the ui needs. the platform side is auth+forward only and holds no headscale
credentials, so the existing /api/vpn/enroll route and its HEADSCALE_* env vars
are untouched and unrelated.
officer manages many servers rather than one. the owner registers each with a url
and a key generated on that server and switches between them; exactly one is
active, enforced by a partial unique index rather than by convention. keys are
encrypted at rest and never leave the sidecar — the list projection cannot return
one. registration validates before it saves: an unauthenticated GET /version to
prove something headscale-shaped is there and meets the floor, then an
authenticated call to prove the key works. an edit that moves either half
re-validates.
there is deliberately no transparent /api/v1/* passthrough. headscale serialises
every uint64 as a json string and its rest shape moved repeatedly below 0.29;
proxying raw would push all of that into the browser, which is the mistake the
soulseek panels made with 37 raw upstream calls.
the /headscale workspace is nav + view over the panel system. only the servers
section is implemented — nodes, users and pre-auth keys say so plainly rather
than rendering an empty table that reads as a failed fetch.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Being retired, so it is deleted rather than fixed — it had both defects dashboards just
had (edit dropping ?selected=, an abandoned edit following you onto the next item) and
repairing them was work for something on its way out.
Gone: the two screens and the panel apps, the three routes, the dock item and its entry
in the default dock paths (client and the three server-side copies), the page-title rule,
the app-registry entries, the barrel exports, the `projects` table with its queries and
row types, and the proj-meta/proj-layout/proj-terminals/proj-host-terminals branches in
the dashboards endpoint. The chat context and terminal state-key special cases for
`proj-layout-` went with them.
Deliberately kept: `getUserProjectsDir` in data-path.ts — the apps and dev-server routers
resolve user apps under the same on-disk Projects/ directory and are unrelated to this
feature. Nothing on disk is touched.
Needs `bun db:push` to drop the table; the schema change is the only thing standing
between the code and the database. One row was in it.
tsgo clean, 56/56 tests, no references left in src. Not yet exercised at runtime — the
restart is what will prove it.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Clicking edit dropped ?selected= from the url, so the address bar forgot which dashboard
you were editing — and on mobile that is worse than cosmetic: DashboardsScreen uses
`selected` to decide whether to show the right-hand panel, which is where the form
renders, so tapping edit opened it out of sight.
It cleared the param because it had to. The form was only reachable through
DashboardPreviewEmpty, which the preview renders when nothing is selected, so an edit
could only be shown by first pretending nothing was selected. DashboardPreview now checks
creating/editing itself, before it resolves the selection, and the empty state loses its
duplicate of that check — having two of them is what made the first attempt at this look
safe when it removed the only route to the form.
The form is shown only for the dashboard actually selected (`editingId === selectedId`),
and picking a row clears creating/editing. Without both, an abandoned edit followed you
onto the next dashboard: the url said you were on B while the form still edited A. The
click handler covers the ordinary path and the guard covers back/forward and pasted
links.
Verified in the browser: D5, D7, D8, D9 — edit keeps the param and opens the form, save
hands back to the preview of what you edited, switching dashboards mid-edit abandons it
cleanly, and returning to the first one shows its preview rather than the stale form.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Brings in the five per-sidecar branches that were integrated on `sidecars`: the agent
split out of officer's process tree (officer-anthropic-proxy + officer-agent as PM2
peers), turn output translated and committed by the sidecar that produced it for both
claude and opencode, the pty reconnect fix and its move under sidecar/, the vnc
password read and desktop reattach, the cliamp audio pipeline moved into the music
sidecar, and the email folder-filter SQL injection.
Verified live before merging: all ten PM2 entrypoints start clean, the agent resolves
the owner from the database and the proxy secret from disk, and a real turn round-trips
through the new path — the sidecar writes chat_session_events itself and `prevSeq`
chains correctly across messages.
One conflict, docs/navigation-audit.md (add/add): the copy on `sidecars` was an earlier
snapshot swept in by 62dc4c1, and master's is the same document with H1-H3 marked done.
Took master's wholesale — nothing was lost.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
mirror of the dashboards change: the /projects list row was a <div onClick> setting
SELECTED_PROJECT (a global) with no url change on-page. selection now lives in the url
as ?selected=<id>, read by the list, the screen (mobile panel), and the preview. rows
are real <Link>s (publish/edit/delete kept as sibling buttons); edit-save and delete
update/clear the param; NewProjectRedirect drops its now-redundant setSelected.
NOT runtime-tested yet (server not restarted) — verify /projects preview,
create/edit/delete/publish, and mobile panel flows on next restart.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
the /dashboards list row was a <div onClick> that set SELECTED_DASHBOARD_KEY (a
global) with no url change on-page, so selection wasn't deep-linkable and the row
wasn't a real link. selection now lives in the url as ?selected=<id>, read by the
list, the screen (mobile panel), and the preview. rows are real <Link>s (edit/delete
kept as sibling buttons, not nested in the anchor); the preview + its "open" link are
unchanged. edit-save and delete update/clear the param.
NOT runtime-tested yet (server not restarted) — verify the /dashboards preview,
create/edit/delete, and mobile panel flows on next restart.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
x11vnc mirrors :0 with `-forever`, so the desktop survives officer going away —
only the bridge socket dies. The panel treated that as the end of the session:
"Disconnected from desktop" until someone closed and reopened it. Retry with
backoff instead, and cover the password fetch too, since that is what fails
first while officer is still coming up.
Retries are generation-guarded so tearing an instance down cannot be mistaken
for a lost connection, and a security failure or a missing noVNC is terminal —
those do not come back on their own.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
the pty sidecar registered `term.onData` with the socket that happened to be live
when the session was created. officer is a pm2 peer that restarts constantly, and
every restart hands this process a brand new socket, so every pre-existing session
went on writing to a closed one — where sendJson's readyState check dropped it
silently. the shell survived and still accepted input, because input arrives on the
new socket, but nothing ever came back. you typed and the terminal sat there. the
only way out was to close the panel, which orphaned the shell.
sendJson now reads the module-level socket at send time instead of taking one as an
argument, so there is no socket to capture and go stale. that is the whole fix.
the scrollback replay on re-attach becomes its own event, pty:replay -> 'replay'
on the browser socket. it used to arrive as ordinary output, which was fine for a
page load (fresh xterm) but not for a restart: the browser keeps its terminal, so
replaying blind printed a second copy of everything still on screen. marked as
history, Terminal.tsx resets and rebuilds from the sidecar's 50KB buffer instead.
it also stays out of the `output` branch so it cannot re-trigger the command /
initial-input logic that scrapes output for a sentinel.
added an integration test, because this is a reconnect bug and nothing short of an
actual reconnect proves it: it stands up a fake registration socket, runs the real
sidecar against it, echoes into a real shell, kills the socket, rebinds the same
port the way pm2 does, and asserts output still flows. verified it fails against
the old sendJson (times out after 15s waiting for the post-restart echo) and
passes in ~400ms with the fix. it never touches the running officer — the sidecar
dials API_URL, overridden per spawn.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
officer's registration socket silently drops sends when it isn't OPEN
(sidecar/connect.ts:send — no queue, no error, no return value). the agent pushed
raw parser events over that socket and officer translated and persisted them, so
everything a turn produced while officer was restarting went nowhere: the turn kept
running, the output was gone, and a reconnecting client replayed a log that simply
had no rows for those seconds. stage 1 kept the agent alive across a restart; this
is what makes its output survive one too.
move the translation and the write into the sidecar:
- turn-stream.ts is the stateful ChatEvent -> browser-message translator lifted out
of websocket.ts (delta buffering, flush before tool:start and result). pure and
synchronous, so it is unit tested — 12 tests, 100% lines.
- session-log.ts commits each message to chat_session_events and only then hands it
to officer, with its cursor id attached. per-session promise chain: translation is
synchronous and therefore in arrival order, and only the commit is queued, so
cursor ids are assigned in the order events actually happened. a delta that
overtook the assistant:text in front of it would make the client commit its stream
buffer at the wrong point, so deltas go through the same queue even though they are
never written.
- claude:event on the wire becomes claude:message: a finished browser-facing message
plus its seq. officer relays it verbatim and folds it into the in-memory session
for sync:messages. it no longer builds or persists chat messages for this harness.
gap detection, which is what the durable log is for. chat_session_events.id is a
global bigserial, so two consecutive events of one session are not consecutive ids
and a client cannot tell a contiguous replay from one with a hole in it. each durable
message now carries prevSeq — the cursor of the previous message in the same session —
which is inside the persisted payload, so it survives replay. useChat compares it
against the cursor it holds before advancing, and surfaces a visible marker on a
mismatch: a conversation that silently skips a tool call or half an answer reads as
the assistant having done something inexplicable. only checked once a cursor exists,
because opening a session from history legitimately starts mid-chain (events are swept
after 7 days, the transcript is not).
a failed write delivers live with no seq, so the client sees the message but does not
advance past something it cannot replay, and the next successful write chains from the
cursor the client still holds.
pipeline steps pass durable: false. their sessionKey is a throwaway uuid no browser
will ever replay and the job's own event log is its record, so writing those rows only
grows the table.
opencode still goes through officer's createEventHandler, now labelled as such. that
is the sidecars-opencode branch.
this fixes R4 from CLAUDE_SIDECAR_ISOLATION.md. R3 and R5 already worked.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
extremely long transcripts made bottom-anchoring the virtualized list unreliable
(thousands of unmeasured variable-height items = a huge estimate the scroll never
lands on). now GET /chat/sessions/:id takes limit+before and returns a windowed
slice plus total+offset. the chat opens on the last 20 messages, anchors to the
bottom instantly, and scrolling near the top pages in the next older window,
prepending it and pinning the previously-top message so the view stays put.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
deep-linking or refreshing /chat/<id> only has the id, so add loadClaudeSessionById
to scan every project group for the transcript and return its real cwd. the session
list page resolves on load from that, setting the cwd picker and resuming. session
rows are now <Link to=/chat/<id>> so clicking updates the url and flows through the
same resolve path.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Maximize was swapping the app into a createPortal(document.body) branch, so React
unmounted + remounted it — losing scroll, playback, and in-flight state on every
maximize/restore. Now it's a pure CSS state toggle on the same element (fixed,
filling the content region), so the app instance is preserved and content stays
exactly as it was. The panel is confined to the layout's z-2 content stacking
context (under the fixed nav Header at z-10), so the maximized box starts below
the header — keeping the panel's own header/Restore visible and the nav reachable.
Dropped the portal + placeholder and the now-unused createPortal import.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Presence and profile lived in component state, and selecting a peer began by clearing it —
so every click blanked the panel back to "enter a username", then rebuilt it from two
network calls, even for a peer looked at seconds earlier. The panel is mostly used by
bouncing between the same handful of favourites, which made that the common path.
A query keyed by username makes the second visit free and the first one non-destructive:
the card now renders from the selected name, so it appears immediately with the presence
line filling in, and the shares browser below it stays mounted rather than unmounting
and losing its expanded tree.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replaces the old "any key focuses the search box" with classic file-manager
type-ahead in FileGrid: keys within 1s accumulate into a burst. 1–2 chars select
and scroll to the first item (folder or file, in sort order) whose name starts
with the burst; the 3rd char flips it into the search filter (dumps the typed
text into the box and hands off focus, cursor at end). Idle >1s resets the burst.
Removed the single-key focus-search branch from useFileBrowserApp.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
a browsed folder is a path, not a file list, and what clicking one means is
"everything under here" — so the expansion happens in the sidecar, off the
cache, rather than making the browser walk the tree a level at a time and
rebuild paths it only half knows.
browse reports file names as basenames, unlike search, so the peer's real
path is rejoined from the folder row. sizes come from the cache too: slskd
matches a queued download on filename AND size, so a number supplied by the
client would be a transfer that silently never starts.
a subtree can be the peer's whole share (284k files on one measured peer), so
an over-limit request is refused with its count rather than truncated into a
partial download nobody asked for.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
every row in the filtered skeleton was rendered open, so searching a band
name unfolded each of its albums into a wall of tracks that matched nothing.
a row now starts open only when the filter matched a descendant; one that
matched on its own name stays shut, and opening it leaves the filter behind
and browses its real contents.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
the tree search asked for no limit and clampInt read a missing param as 0
(Number(null) is 0, and 0 is finite), so it clamped to the minimum and ran
with LIMIT 1: one match came back, its siblings looked like non-matches, and
a folder with 25 matching albums showed none of them.
on top of that, a filtered row was a dead end — it only ever showed the
matches, with a note counting what it was hiding. now the note is the same
"show all N folders" button browse mode already had: clicking it drops that
row out of the filtered set, so from there down it is ordinary lazy
browsing, which is usually why you searched for the folder in the first
place. dropped the "don't match the filter" wording with it, since a
truncated result makes that sentence false.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
slskd's browse response is flat: every folder is a full backslash-delimited
path. Rendered as-is, a filter for "pogues" gave 26 rows that all began with
the same 31 characters, and the real hierarchy — which is the only way to tell
an artist folder from an album folder — was invisible.
The shape is now derived once, at ingest, in the sidecar: buildTree() links
each path to its parent, synthesizes any ancestor slskd omitted (measured:
exactly one missing across ~30k folders on two real peers, but a single gap
would strand a whole subtree), and rolls subtree file counts and sizes up
bottom-up. A parent's own files are usually just cover art, so the number
worth showing on a collapsed row is the subtree's.
Storing the shape rather than recomputing it is what lets the UI open one
level at a time. Levels are still paged, because fan-out is brutal — the
widest folder measured has 1,181 children.
Filtering keeps the tree instead of falling back to a list: the search route
returns matches plus every ancestor, and the UI renders that skeleton
pre-expanded, so you see where a hit lives. Matching runs against the whole
path, so a matched folder implies its descendants match too and a matched
subtree arrives complete. The match cap is reported in the payload and shown
in the UI rather than passed off as the whole answer.
The two existing snapshots were backfilled by scripts/rebuild-soulseek-tree.ts,
which runs the same buildTree + finishSoulseekBrowse the ingest path runs — no
second implementation to drift, and no peer contact needed. Kept for the next
time the tree shape changes.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Browsing a peer inline could never work. slskd answers GET /users/{u}/browse with
the entire tree in one blocking response — measured at 59 MB / 18k folders / 284k
files for a single real peer — and it takes minutes because it round-trips to that
peer. The browser was made to wait for that, so navigating away threw the whole
thing out and the panel showed an error more often than a tree.
So the fetch moves into the sidecar and the result into Postgres. Clicking "fetch
shares" returns 202 and the job keeps running without the tab; the UI polls the
snapshot row and reads back pages. Folders are rows and files ride along as jsonb
on their folder, because folders are what you filter and page through while files
are only ever read for the one folder you opened — a row per file would be 284k
rows per peer for no gain.
A failed or in-flight refresh deliberately leaves the previous folders in place: a
peer going offline shouldn't cost you a good cache, so the panel drives off rows
existing rather than off status. Interrupted 'pending' snapshots are failed at
sidecar boot, since the job died with the process and would otherwise spin forever.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
GET /users/{u}/browse returns { directories, directoryCount, lockedDirectories,
lockedDirectoryCount }, not the bare Directory[] that 0.26.0's source suggests,
so spreading it threw "E is not iterable" and every browse failed. Read
.directories, tolerating both shapes since the two disagree.
Also note in the type that browsed files carry only a basename, unlike search
results which carry the full remote path slskd needs to enqueue.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The per-search remove button was hover-gated with opacity-0, so it read as
absent until you happened to hover the row. Make it always visible and red on
hover, and add a Clear all next to refresh. slskd has no bulk delete (only
DELETE /searches/{id}), so clearing fans out one request per search, drops each
cached result set, and reconciles with a reload — partial failures surface in a
toast. The destructive click arms once and disarms itself after a few seconds
instead of opening a modal, matching the other panels, which confirm nothing.
That header row sits outside any card, where the muted zinc greys wash out
against dark mode's green background — switch the whole level to white.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
slskd has no favorites or buddy-list concept — 0.26.0's UsersController exposes
only endpoint/browse/directory/info/status — so Officer owns that data itself:
a soulseek_favorites table served by the slskd sidecar under a /_officer/*
namespace, which can never collide with slskd's /api/v0/*. The main server
gains exactly one line, injecting X-Officer-User on the proxy hop, so it stays
a thin auth proxy and grows no Soulseek logic. The route is handled before the
upstream check, so favorites keep working with slskd down.
Usernames in search results and downloads become a dropdown (browse shares,
toggle favorite). Browsing publishes to a nonce-stamped, consumed-once channel
so the Users section looks the peer up without re-running the expensive browse
on every remount, and favorites get their own section at the top of that panel,
which doubles as its landing content. CardHeader had to split its toggle row to
host the dropdown, since a trigger can't live inside the collapse button.
The schema file is deliberately self-contained so it can move wholesale into
the sidecar directory when sidecars start owning their own schema. Its DDL was
applied by hand, matching drizzle's constraint naming, rather than running a
whole-schema push.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The results cache was write-once, read-forever: opening a search before its
first responses landed cached the empty grouping, and every later visit
short-circuited on it — the history row showed results while the detail view
stayed empty, permanently.
Serve the cache as a first paint only and always re-fetch behind it, poll
while the search is still running so responses fill in live, and add a manual
refresh. Collapse state now survives a revalidation (only newly arrived users
auto-expand), the empty state distinguishes "still searching" from "no
results", and deleting a search drops its cache entry.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Every verb ended in an unconditional res.json(), which throws
"Unexpected end of JSON input" on 201/204 responses that carry no body —
so a request that actually succeeded still surfaced as an error (e.g. a
sent chat message toasting a failure). Read text first and only parse
when non-empty, otherwise resolve undefined. Non-empty JSON is unchanged.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- render dashboard/uploads/rooms/chat/users/system from the section channel
- nav + view both default to the dashboard section
- register the view panel's zoom header; read the persisted zoom via useDashboardState
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- dashboard: connection health, live download/upload tallies, recent searches
- uploads: mirror of downloads (what peers pull from us), per-row cancel/clear
- rooms: join chat rooms, transcript + composer, available-room datalist
- chat: private 1:1 conversations with unread badges and self-aligned bubbles
- users: look up a peer's presence/profile and browse their shared folders
- system: server connection state with connect/disconnect and version info
- view header: +/- zoom controls persisted per panel
- search view: restyle history to the shared dark (zinc) theme
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- downloads: split into active/completed with a bulk toolbar (retry errored,
cancel all, remove completed) mirroring slskd's downloads page
- downloads: queued rows hover to show place-in-queue and click to force a refresh
- search results: add a per-folder "Download folder (N)" button alongside the
per-user download-all
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- add types for transfers, private conversations, users, rooms, and server state
- add formatClock / folderLabel / formatDuration helpers and the groupResponses shaper
- move the per-panel zoom key into the persisted screens/ namespace
- extract shared dark-theme Card / SubCard / RowList primitives used by the panels
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The in-flow music dock reserves its height whenever a track is loaded (current),
even paused — so after a queue finished (onEndOfQueue set playing=false but kept
the queue) the dock lingered, shifting the layout up with a faint idle bar. On
natural end-of-queue, close() the queue so the dock releases its space. The saved
now-playing snapshot is untouched, so reload still resumes.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- split into nav (vertical section menu) + view panels via soulseek:section channel
- search view: history list + input, opens results subpanel for a past search
- search results load stored responses (no re-run), session-cached, ranked
- remove client from effect/callback deps (useClient is a fresh object per render)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two panels (search + transfers) via WorkspaceView, coordinating over the
soulseek:refresh channel. Adds the page-title rule and documents the
route conventions in CLAUDE.md.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Reverts the video-download UI from the ephemeral side panel back to the modal
(VideoDownloadDialog) that predated it — the "download video" button opens the
modal again and downloads inline via /download-video, exactly as before. The
six wiring files had no non-download changes since the modal→panel conversion,
so they're restored verbatim from that commit's parent; the panel file is
removed. The inline ReClip routes it uses are untouched.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Key music_now_playing on (user_id, device) instead of user_id alone so the
browser ('web') and phone ('' default) each keep their own resume snapshot
instead of sharing one row. Sidecar /now-playing threads device (?device=,
default '') through get/set/clearNowPlaying; the web client tags its calls
?device=web. Phone unchanged → '' bucket, inherits the existing row.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
move video/audio downloads off the dedicated ReClip download lane onto the
generic script-job path:
- delete execute-download.ts, reclip-client.ts and the POST /jobs/download
endpoint; drop the 'download' mode from the pipeline_jobs enum (legacy rows
tolerated)
- execute-script.ts: strip the @@officer:progress@@ sentinel from the log,
emit progress events, and isolate viewer/log writes (safeEmit/safeLog) so a
broadcast or log throw can't wedge the stdout pump
- pipeline-job-manager.ts: persist latest progress; guard sendToViewer sends
- ScriptJobDetail: render the two progress bars; DownloadJobDetail kept for
legacy history rows
- TaskRunnerModal: ScriptRunner descends into the triggered directory
- VideoDownloadPanel: rewire startJob to the script-job path
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Verified against live ReClip: POST /api/download with title:"" → a hash filename
(b5d04adc86.mp3); with title:"Me at the zoo" → "Me at the zoo.mp3". So ReClip
names the file from the title WE send (falling back to a hash) — it does not
self-name. The title is mandatory, which means a metadata pass is required.
Back to two phases:
1. metadata — fetch each item's /api/info (title + validity), keep survivors, skip
errors.
2. download — download each survivor passing its title, so files land with real
names; skip download errors.
Keeps the exact-urls[] input (Mix playlists can't drift) and the one-request-per-
item download. Progress is two counters again (Titles + Download); UI shows two
bars. ~2 requests/item is inherent to needing the title (per the user's call:
correctness over speed).
Verified two-phase filtering + title passthrough + skip-on-error with a mock.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A YouTube Mix/radio playlist (list=RD…) returns a different set of items on every
/api/playlist call (observed 779 / 1485 / 529 for the same URL). The job used to
re-expand the playlist server-side, so it would download a different list than the
count shown on the decision screen.
The panel now passes the already-expanded `urls[]` into the job, and the executor
uses them verbatim (falling back to expanding `url` only when no list is given).
The job downloads exactly what you decided on. Endpoint takes `urls[]` (stored as
inputs.urls) or `url`.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The job's two phases were a misread — the "count" phase is the client-side
playlist expansion (for the inline-vs-job decision, already done in the panel).
The job itself is just one download request per item.
Dropped the in-job metadata pass entirely:
- reclip-client: reclipDownloadOne no longer prefetches /api/info for a title —
ReClip names the file from the video title itself, so it's a single request
per item.
- execute-download: one phase — expand the playlist, then /api/download each url,
skip failures. Progress is a single { done, failed, total, current } counter
(no meta/dl split); ~2× faster and downloads start right after expansion.
- UI (DownloadJobDetail + panel JobView): one "Downloaded" bar instead of two.
Verified: every item is attempted directly (no /api/info gate), skip-on-error
counts correct.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Front half of the download-job feature.
Panel (VideoDownloadPanel): after Fetch expands a playlist and the count is known,
a decision screen — "Found N items" → pick Audio/Video + subfolder → "Download all
as a job" (POST /jobs/download), or "fetch inline to pick individually" (the
existing card grid). A single video still goes straight to the inline card. The
job phase shows live two-phase progress (polled from the job) + a "View in Jobs"
link; it notes the job runs server-side so closing the panel is fine, and it
refreshes the browser as each file lands.
/jobs (DownloadJobDetail + JobsPage dispatch): a `download` job renders a compact
two-phase readout — Metadata and Download bars (processed/total, found/skipped and
saved/failed) + the current item — polled from the job's progress, with a Stop.
Executor tweak: phase-1 meta.done now counts kept (not processed) so both phases
read the same `(done+failed)/total`.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Reworks the download model around a format choice (video = ReClip video, audio =
audioOnly) instead of a global "extract audio" toggle:
- Input phase is just URL + Fetch (dropped the audio checkbox).
- Each card tracks video + audio download state independently and shows a button
per format (Video only when ReClip reports video formats — audio-only sources
get just Audio).
- Playlist top actions: "All video" (when any item has video), "All audio", and
"Select".
- Select mode: each card shows Video/Audio checkboxes (pick one, both, or none per
item); a "Start download (N)" button runs the chosen set and shows a fake
progress bar (N/M count, no real byte progress). Bulk "All video/audio" reuse
the same progress bar.
- Single item = large card with the two format buttons, no bulk row.
VideoInfo gains `formats` so the client can tell video-capable from audio-only.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Uses the resizable panel + container queries instead of a cramped vertical list:
- Single item → one large card (big 16:9 thumbnail, title, uploader·duration,
full-width download button).
- Playlist → a responsive grid (2 cols, 3 at @520px, 4 at @760px of panel width)
of compact cells, each with a position number badge and an overlay download/
status chip.
Loading skeletons, error, and per-cell download states (download → downloading →
saving → saved / retry) carry over.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The music dock was position:fixed, overlaying the bottom of the content, so the
nav dock needed a pile of hacks to dodge it: a hand-measured MUSIC_DOCK_HEIGHT
(72) constant, a presence flag, a translateY lift, and a matching hover-threshold
lift (via a ref) so it wouldn't slide away under the cursor. Fragile the moment
the music dock's height changed.
Now the dock is an in-flow bottom bar that reserves its own height:
- DashboardLayout is a flex column: the content region (flex-1, min-h-0) shrinks
when the music dock takes its space; MusicPlayerHost renders an in-flow bar
(shrink-0) instead of a fixed overlay.
- The nav Dock is absolute within the content region and measures its reveal/hide
boundary from that region's bottom edge (a boundaryRef) — so it always sits just
above whatever's at the bottom, music dock or not, with zero knowledge of it.
- Deleted MUSIC_DOCK_HEIGHT, musicDockPresent, the lift, and the transform hack.
Bonus: content at the very bottom is no longer hidden under the fixed dock.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The dock's X only reset local player state; the server's now-playing snapshot
survived, so a reload restored the dock. Closing now also DELETEs /music/now-playing
before clearing the queue.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Moves the video-download UI from a modal into the same ephemeral side-panel slot
the file viewer uses (double-click a video), per request. It's driven by the
`download` search param (the target folder) + `downloadRoot`, exactly like the
existing view/play/chat ephemeral panels.
- layouts: singleDownloadLayout (files-download panel).
- VideoDownloadPanel (new, apps/FileBrowser): self-contained — reads the target
folder/root from the params, does its own useFilesAPI, prefetch + per-entry /
download-all flow (unchanged from the dialog), and bumps the shared
`files:refresh-signal` so the browser re-lists when a file lands. Header shows
a "Saving to <folder>" hint.
- useFileViewerPanels: register files-download (param → layout → panel + close),
add download/downloadRoot to the on-refresh cleanup keys.
- useFileBrowserApp: replace the showVideoDownload modal state with
openVideoDownload(), which sets the download param for the current folder+root.
- Toolbar + FileViewContainer trigger openVideoDownload(); drop the modal mount
and delete VideoDownloadDialog.tsx.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Reworks the download-video dialog into a prefetch-then-download flow, mirroring
ReClip's own web UI. Still a pure proxy to ReClip (its yt-dlp); no downloader
logic moves to the platform.
Server (thin ReClip proxies alongside /download-video):
- POST /file-browser/video-info { url } → ReClip /api/info → { title, thumbnail, duration, uploader }
- POST /file-browser/video-playlist { url } → ReClip /api/playlist → { urls }
Both return { error } inline (200) so the client can render failures per-card.
UI (VideoDownloadDialog, now self-contained; useFileBrowserApp exposes `files`
and drops the old single-shot state/handler):
- Paste a URL → Fetch. A playlist URL (list=) expands via /video-playlist, then
each entry's /video-info is prefetched sequentially (ReClip does yt-dlp per
video), rendering a card (thumbnail, title, uploader, duration) that fills in
progressively.
- Per-entry Download, plus Download All when there's more than one; per-card
status (downloading → saving → saved / retry-on-error) via the existing
background job + poll.
- Playlists get an optional "subfolder you name" field (ReClip's /api/playlist
carries no playlist title); blank = current folder.
- Quality is always best (matches the mobile Share flow — no picker); the
audio-only toggle applies to the whole batch.
Verified ReClip's contract live: /api/info returns the metadata fields, and
/api/playlist returns { urls } (17 entries in ~1.2s).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The MusicBrowser and MusicDetail panels each kept their OWN local `manifest`
(and folder-listing) state, fetched in their own effects. The reindex (↻) button
lives in MusicBrowser and only refreshed its own copy — MusicDetail (the right
panel showing the tracklist/grid) never heard about it, so newly-indexed content
only appeared after navigating (which re-ran its effects).
Add a shared `music:resync` panel channel: when a reindex completes, MusicBrowser
bumps it to a fresh nonce, and both panels re-run their manifest/libraries/folder
fetches. In MusicDetail the fresh manifest object identity also re-triggers the
[cwd, manifest] listing effect, so the open album's meta/tracklist and any folder
grid refresh in place — no navigation required. Drops the browser's now-redundant
hand-refresh of its own state.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The AudioContext autoplay-unlock listener (pointerdown → ctx.resume()) was
persistent, so every click anywhere resumed the context — including after a
deliberate pause (pause = ctx.suspend()). Result: pause, click back on the page,
and the track resumed from its position while React's `playing` stayed false, so
the button showed "paused" and it took two clicks to actually stop it.
The gesture only needs to unlock the context ONCE; sticky activation lets
engine.play() resume it thereafter. Make the listener { once: true } so it can't
fight an intentional pause.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The engine is created once (mount effect), so its onIndex/onEndOfQueue callbacks
captured the first-render syncIndex/setPlaying. useGlobal's setData reads the
`data` from the render that created the setter when given a functional updater —
that's the INITIAL empty state. So when a track ended and the engine called
syncIndex(i) → setState(s => ({...s, index:i})), `s` was {queue:[], index:0}:
the queue got wiped, `current` went undefined, playback stopped and the dock
vanished. Manual track selection was unaffected because playQueue passes a plain
object (no stale `data` read) — which is why it seemed to work.
Route the two engine-invoked setters through refs kept current each render, so a
natural advance mirrors into the live state instead of the stale initial one.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The player used a single <audio> element and advanced by swapping .src, which
re-fetches + re-buffers the next file — an audible gap between tracks. For a
continuous DJ mix (silence already trimmed at the edges) that's the whole
problem. Replace the <audio> element with a Web Audio engine that decodes each
track to an AudioBuffer and schedules the NEXT track's source to start() at the
exact AudioContext time the current track ends → sample-accurate, zero gap on
auto-advance.
- gapless-engine.ts (new): AudioContext + gain, LRU-capped decoded-buffer cache,
fetch-whole-file → decodeAudioData, boundary scheduling, seek/skip/play-pause
(pause = ctx.suspend so the clock + scheduled next freeze together), a
generation counter to invalidate stale onended/async, and a gesture unlock for
autoplay policy. Callbacks: onIndex/onTime/onEndOfQueue/onLoadingChange.
- MusicPlayerHost.tsx: drives the engine instead of an <audio> element. React
keeps the queue/index (useMusicPlayer); user actions (new album, jump, prev/
next) command the engine, and the engine's own natural advance mirrors back
via syncIndex WITHOUT restarting playback (that's what keeps the seam gapless).
Preserves restore/persist/heartbeat/album-nav/volume/heart; adds a decode
spinner on the play button (startup/skip has fetch+decode latency by nature).
- useMusicPlayer.ts: syncIndex() — set index without touching `playing`.
Trade-off (chosen deliberately over near-gapless preloading): true gapless
needs the whole next file decoded to PCM ahead of time (~200MB per 10-min
track), so the buffer cache is capped at 3. Verified the scheduler state
machine with a mocked AudioContext: next track scheduled at the current's exact
end sample, advance/promote/seek/skip/end-of-queue all correct.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>