Refreshing mid-turn appeared to kill the agent's output. It never did: the
session survives a dropped socket, the agent keeps generating into it and keeps
committing durable events, and `close` only detaches the socket and arms an
hour-long idle timer. What broke was purely delivery — and the reconnect path
that would have fixed it could not fire, because the browser came back having
forgotten officer's session key. It lived in page state. The only id left was
Claude's transcript uuid in the URL, and nothing accepted that.
So accept it. `attach` carries the uuid, and the agent's on-disk session map —
the single record relating the two — turns it back into the key everything else
is written in terms of. The uuid now also goes out at `system.init` rather than
only at `result`, which is what makes the first turn recoverable at all: until
now a chat had no address until it had finished, and a long first turn is
exactly the one worth reconnecting to.
`sync:live` deliberately carries no messages. The harness writes its transcript
as it goes, so the HTTP load on landing already supplies the past; sending the
server's record of the same messages on top of it would duplicate them, and
there is no shared id to reconcile the two by. Attach hands over the rest of the
turn, the half-written paragraph the transcript cannot hold, and the session's
cursor head — that last one so a *later* drop replays from the head instead of
re-delivering the whole conversation from zero.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Compaction was the one thing the harness does that emitted nothing at all while it
ran, and it can run for minutes — silence that reads as a hung turn, which costs a
server restart to discover it wasn't. The sidecar now reports both ends: the start
from the PreCompact hook, the finish from the compact_boundary message with the
token count, both durable so a reload or a reconnect still sees them.
Tool rows open themselves while they run and hold for five seconds after their
result, so the inputs are on screen at the moment the call is made rather than
after the fact. The clock lives outside React, keyed by tool call id: rows are
virtualised, so unmounting is not the call ending, and a fast call can render its
start and its result together — a row that only opens when it catches the pending
state never opens for exactly the quickest calls. A click outranks the clock for
as long as the row lives. A failure behaves identically and differs only in colour,
so it stays findable by scanning and nameable in conversation.
Shell logs move off the green-on-black pre onto the shared code surface, which is
the one block that had no copy button and the one you most often want to hand to
someone else.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
the harness stamps every message a subagent produces with parent_tool_use_id.
the sidecar wrote it outgoing and nothing ever read it coming back, so a
subagent's prose and tool calls were spliced into the main transcript as if the
agent you are talking to had produced them — and worse, its deltas were appended
to the same text buffer, so two voices were concatenated inside one bubble.
both buffering layers (stream-parser's textBuffer and turn-stream's buffer) are
now maps keyed by parent, and parentToolUseId rides on ChatEvent, ServerMessage
and Message. useChat nests parented output under the Task row that spawned it;
ToolActivity draws the trace inside the expanded panel.
background tasks get the same treatment from the other end: task:started and
task:notification were two unrelated fake assistant bubbles minutes apart, and
are now one role:'task' row correlated by taskId that appears pending and
resolves in place.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>