Three things, from a member sitting on /music with no music capability on a server with
no music sidecar: an empty library, and 403s in the console.
PERMISSIONS AT THE ROUTE. `canVisit` filtered the dock and nothing else, so the tile was
hidden and the route was wide open — typing the path, following an old link or restoring
a tab rendered the screen anyway. RouteGate now wraps every screen in one place, inside
the error boundary.
It does not redirect. Sending someone to `/` erases what they asked for and reads as a
bug: they clicked Music and landed on Home. It says why instead, and the URL stays put so
a reload after installing the thing just works.
And it says which of the two reasons applies, because they need different screens and send
the reader to different places. `not-installed` is a fact about the SERVER — the owner gets
a link to the app store. `not-granted` is a fact about the ACCOUNT, and only the owner can
change it. Presenting either as the other sends you looking in the wrong place.
ROUTES FOLLOW THE SIDECAR. Free, once the above exists: `deniedRoutes` already covers
"held but its sidecar is not installed", so an uninstalled feature has no tile AND no
screen. The dock, the Permissions list and the routes now agree because they read one
answer.
NO MORE SEEDING. Downloads/Documents/Music/Videos/Pictures are gone from both places that
made them — the member's provisioning and, older and worse, `/ls`, which created folders in
somebody's home as a side effect of LOOKING at it. A listing that invents its own contents
is a listing you cannot trust, and the platform has no standing to choose a person's folder
layout. A new home is empty.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The 401 handler ended with location.replace('/'), guarded by "unless the path starts
with /signin". There is no /signin route — the sign-in screen IS path="/". So every 401
on the signed-out landing page navigated to the page it was already on, fetched again,
401'd again. A hard refresh loop with no way out of the tab.
The reload was never what fixed anything: useAuth already renders the sign-in screen
when there is no token. It only existed to drop a stale query cache. So it is now the
last thing attempted and bounded three separate ways, any one of which breaks a loop
alone:
1. no token -> return. A 401 while already signed out is expected, not a revocation.
This one alone ends it, because a reloaded document has nothing left to clear.
2. once per document, module flag.
3. once per tab, sessionStorage marker — which also covers a host that re-injects the
token on every load, where clearing storage cannot help and guard 1 never fires.
Anyone stuck in the loop from the previous build: localStorage.clear() in the console.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
"This folder is empty" was a lie. The five seeded directories were sitting there and the
platform's readdir raised EACCES: a member's home is 700 and owned by them, which is
correct for a shell and locks out the file browser, which runs inside the platform
process. /ls caught the error and returned an empty listing, so a refusal looked exactly
like data.
Two doors, two boundaries, and that is the point rather than a compromise. The terminal
and the agent RUN AS the member and the kernel is the boundary there. The file browser
acts on the member's behalf from inside the platform, which already applies its own
containment and is the owner's process on the owner's machine — it can read anything via
sudo regardless. Giving it access describes who is doing the work.
Done with named POSIX ACLs, because it has to hold in BOTH directions: a file the
platform writes must be editable by the member and vice versa. Mode bits cannot say that
— whichever party is neither owner nor group lands in "other", and widening "other"
opens the home to every account on the box. A shared group fails the same way, since both
parties would have to be in it and that puts every member in a group that can read every
other member's home. Two named entries plus `d:` defaults grant exactly two users and are
inherited by whatever either side creates, whatever their umask.
Verified: platform lists the home, member edits a platform-written file, platform edits a
member-written file, and a SECOND member is refused on both ls and cat.
/ls now distinguishes EACCES from a missing directory. An empty result is data and must
never be how a refusal looks.
acl joins the core packages in setup.sh — the alternative is an account that provisions
and then cannot list its own home.
Also: the file browser's own useTasks/useAgents fired /tasks, /agents and both category
endpoints on every render, which is where the last four 403s came from — they are the
context menu's Run Task and agent submenus, execution-only. Gated.
And plans is deleted: router, screen, routes, dock tile, hook, page title and its
capability. It read markdown from <repo>/plans, which does not exist. Fresh-install
Permissions is now Files alone, with Terminal to come.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Three findings from granting Files to a role and signing in as the member.
THE BLANK SCREEN. WorkspaceView returns null until workspace.isLoaded, and isLoaded
was the success flag of GET /api/dashboards — which the `dashboards` capability gated.
So a member with files granted got a completely blank Files screen and no request to
/api/file-browser at all: the panel never mounted. Terminal, Chat and every other
workspace screen were the same.
/api/dashboards is not a feature. It is the per-user key-value store where every
screen keeps its layout, entirely `personal`, every row keyed to the caller. Gating it
does not restrict an account, it breaks it — which is the definition of `core` at the
top of the registry. Moved there.
And the failure mode was wrong independently: `isLoaded` now covers a failed fetch as
well as a successful one, with `loadFailed` for the difference, so a screen that cannot
remember its layout still renders with defaults instead of showing nothing and
explaining nothing.
THE STRAY REQUESTS. Six shell-level queries gated on isAuthenticated but not on
capability, so a member's first paint fired 403s at /server-settings/settings,
/jobs/counts (every three seconds, forever), /chat/models, /plans, /music/now-playing
and the chat access policy. Each now checks the capability it needs. JobsIndicator and
RescanButton also render nothing without `tasks` and `items` — the header was offering
two links to a screen the member cannot open and a button that would 403.
THE PERMISSIONS SCREEN. It listed all fourteen app capabilities on a server where none
of their sidecars are installed. Offering to grant Photos on a machine with no Immich
is not a permission decision. It now shows only what is installed, lists the rest as
"nothing installed for these yet" so their absence reads as a fact rather than a bug,
and marks confined rows as needing a Linux account. Fails open on a degraded read.
Found while checking that: the headscale catalogue entry claimed only the `headscale`
capability, but the same sidecar also serves `vpn` — a member enrolling their own
device — so vpn was never subtracted. Hence `alsoServes`.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reported from two browser windows: an account deleted from the dashboard survived a
page refresh in the other one. Two independent halves.
Server: userMiddleware looked the account up, then read the result as
`dbUser?.passwordChangedAt` — so a DELETED account fell through the optional chain and
the request proceeded on a token that is still cryptographically valid, for up to the
full 30 days. `status` was the same hole from the other direction: signin refuses
anything that is not Active, but nothing rechecked it afterwards, so marking someone
Blocked did not end the session they already had, which is exactly when you would be
doing it. Now the account must exist and be Active on every request.
Client: nothing reacted to a 401 at all. onError fed the bug-report form and stopped
there, so the window kept rendering off cached React Query data. A 401 now clears every
storage key createClient reads and returns to the sign-in screen. /auth/ is exempt
because a wrong password is also a 401 and reloading the form would look like a crash.
window.officerBearerToken was declared non-optional, which made "there is no token"
unspeakable. It has always been one of five sources, any of which may be absent.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The list is merged from two stores and only OpenCode rows were badged, so Claude was marked by
the ABSENCE of a badge — legible only if you already knew the list mixes two harnesses. Both
carry one now, and since `harness` is absent on older Claude rows, anything not OpenCode reads
as Claude, matching the server's own default.
The badge no longer replaces the message count, it sits before it: the count is real on Claude
rows and a hardcoded 0 on OpenCode ones (the session list has no count field and a real one
costs an HTTP call per row), so those rows show the badge and no count rather than a zero that
means "never asked".
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Three commits backed out a few hours ago as collateral, restored together because they are one fix:
243bd04 (queue sends until OPEN), bc13450 (defer the teardown close by a tick, cancellable) and
66a41d0 (count CONNECTING as ours, not only OPEN).
Why they are needed, from evidence rather than reasoning. d9857ee fixed the server side and Andre
still had nothing on https://macbook.pastilhas.dev after a restart. The decisive observation is an
ABSENCE: his attempts appear nowhere in officer's log — no "Model selected for chat", no
claude:stream for his session. Nothing reaches the server at all. Meanwhile a socket I drove by hand
against the same wss:// url ran a full turn in 2.5s, so the transport is not it.
That is `send` dropping the message. It returned silently on `readyState !== OPEN`, and the socket is
not OPEN because the effect cleanup closed it on a remount while it was still CONNECTING, then closed
its replacement the same way. Enter does nothing, forever, with the view sitting on Disconnected —
and no error anywhere, on either side, which is why this reads as a dead server.
Note what is still NOT fixed, and is written into the code comment rather than this message alone: a
/chat/new load opens TWO sockets, from two separate useChat instances mounting. Measured with a
constructor counter. Both connect, so it looks healthy; d9857ee is what makes it harmless.
Correction to d9857ee's message, so the record is not wrong: it claims the localhost/domain split is
latency changing the attach/close ordering. That is plausible and it is NOT what was demonstrated —
the server-side fix alone did not help. It is still worth having (a stale close silencing a live
client is real, and so is the idle GC gate), but the asymmetry is unexplained and the client drop
above is what actually stopped a message.
Client bundle changes, so this needs a hard reload as well as a restart. Not verified in a browser.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reverts 66a41d0 and bc13450. Both were justified by reasoning that measurement then contradicted:
the chat socket was never the fault. What actually fixed chat was tearing down and restarting the
whole pm2 ecosystem, so the failure lived in process state, not in this hook.
Leaves the tree identical to 31ffe08 — the pre-multi-server baseline Andre asked for — apart from
docs/agent-git-identity.md.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Follow-up to bc13450, found by actually driving a browser instead of reasoning about one. The
deferred close keeps a remount's socket alive mid-handshake, but `connect` only treated OPEN as
"already ours" — so the re-run built a second socket, overwrote socketRef, and left the first open
forever with its `open` handler bailing on the mismatch. CONNECTING now counts too.
What the browser actually says, headless Chrome against this server, fresh load of /chat/new:
#1 NEW wss://…/api/chat/ws?token=…
#2 NEW wss://…/api/chat/ws?token=…
#1 OPEN
#2 OPEN (neither ever closes, 12s)
header: green dot, no "Disconnected"
So the served code CONNECTS on a fresh load and the Disconnected report could not be reproduced
here — which points the remaining report at the client's cached bundle rather than at this code. The
chunk hash moved e3jsfax5 -> 81jec45w across these edits, so the rebuild is reaching the wire.
Two sockets per load survive this fix and are NOT what it addresses: they come from two separate
`useChat` instances mounting on that route, each with its own refs, so no per-instance guard can see
the other. Left alone deliberately — both connect, and one conversation opening two agent sockets
wants understanding before a fix.
Also retired here: my claim that StrictMode's double-invoke was the trigger. The served bundle has no
dev-only React internals at all (`doubleInvokeEffectsOnFiber`, `runWithFiberInDEV`,
`commitPassiveUnmountEffectsInsideOfDeletedTree`: zero hits), because pm2 runs `bun start` with
NODE_ENV=production.
Typecheck clean. Repro harness is in the session scratchpad, not committed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Re-applies bcb3d6d, which the tabs/panes revert (0a4ff54) took out as collateral: the fix lived in
useChatWebSocket.ts, so reverting the panes work reverted it too. It was never panes-specific — the
mechanism is React remounting a subtree, which happens on this screen with one conversation just as
it did in a pane.
The cleanup closed the socket while it was still CONNECTING, and the replacement was closed in turn,
so the view churned and sat on Disconnected forever. The close is now deferred a tick and cancelled
if the effect re-runs: a remount reclaims the live socket, a real unmount has nobody to cancel it.
Diagnosed from the browser this time rather than guessed. A raw socket opened by hand from the
console on the same origin, with the same token, reports RAW OPEN and stays open:
new WebSocket(`wss://${location.host}/api/chat/ws?token=${localStorage.getItem('BEARER_TOKEN')}`)
so transport, auth, the tailnet proxy and the server are all fine and the app was closing its own
socket. Two earlier theories are dead and worth naming: the token resolution mismatch (52d5678) does
not apply — the token IS in localStorage.BEARER_TOKEN where the old code looks — and StrictMode's
double-invoke is not the trigger here, since pm2 runs `bun start` with NODE_ENV=production where
React does not double-invoke. Some other remount is.
Not verified in a browser yet: whether this alone clears Disconnected. If it does not, the remaining
suspect is a continuous remount rather than a single one, which a WebSocket-constructor counter in
the console will show as a rising count.
Typecheck clean.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Andre wants to log out and log back in against a single server, so this takes out dc6b623 and my
token-resolution change with it — the latter first, because it was written against
useServerClient, which dc6b623 introduced.
Gone: the connections store, the server chips, the per-server client and the per-server socket
url. `useClient()` is back to one origin, `/api`, and the session it already holds. The chat
socket url is back to what it was:
const token = localStorage.getItem('BEARER_TOKEN');
const wsUrl = `${protocol}//${window.location.host}/api/chat/ws?token=${token}`;
Verified: the staged tree is byte-identical to dc6b623^ across all of src/.
Two things he should know rather than discover.
The old line reads localStorage and nothing else — the same single spelling I widened an hour ago
and have now removed again. If his token is NOT in localStorage, this code fails exactly as
before, and worse: a missing one interpolates as the literal string "null" rather than an empty
value. Reverting cannot fix that class of problem; it restores it.
`officer.connections.v1` stays in his browser's localStorage with alpha's API key in it. Nothing
reads it now, so it is inert, but it is a credential sitting in a store nobody owns any more and
should be cleared by hand.
Typecheck clean. 600 pass, 2 fail — cliamp and pty, unchanged all evening and unrelated.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reported after the revert: the app loads, the old layout is back, history lists — and the socket
never reaches connected.
The two doors disagreed. `createClient` accepts a token from seven places: window.officerBearerToken,
two body datasets, an `?officerToken=` query param, PERTENTO_EDITOR_AUTH_TOKEN, localStorage and
sessionStorage. The chat socket url read exactly one of them, `localStorage.BEARER_TOKEN`, so a
token held anywhere else authenticated every HTTP request and left the WebSocket with a bare
`?token=`.
That failure is silent and reads as a dead server: verified here, an empty token closes with 1002
"Expected 101 status code", and the hook's retry loop repeats it forever. Nothing logs a missing
credential, so the app looks fine in every way except the one that matters.
Resolution is now one exported function, `resolveBearerToken`, used by both. The point is that it
cannot be re-spelled: this bug is the second spelling drifting from the first.
Predates the tabs work and survived reverting it, which is the evidence it was never a panes bug.
Not fixed here, same shape, left alone deliberately: Terminal, Desktop, AudioStreamPlayer, the
pipeline and task runners, JobDetail and EmailList all build socket or fetch urls from
`localStorage.BEARER_TOKEN` directly and will fail identically for the same user.
Typecheck clean. 600 pass, 2 fail — cliamp and pty, unchanged and unrelated. Not verified in a
browser; Andre has the only client that reproduces it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Andre asked for zero, not another fix on top. Reverts ec4f06a..7726c9f — the ten commits from
"tabs and panes" onward: the tab bar and pane splitting, tab renaming and its page title, the
per-server directory picker, the render-loop fix, pane transcript resolution, the send queue,
the two socket fixes from the other session, the pane-socket notes, and my own socket-set change
from tonight. He is rebuilding from here.
Deliberately KEPT: dc6b623, "talk to two officers at once from one browser". That was a separate
ask that predates the tabs one, and the multi-server client, the server chips and the connections
store stand on their own without panes. Reverting it too is one more command if that was the
intent.
Collateral, worth naming: cb7ab55 carried an unrelated MusicPlayerHost change alongside its
socket instrumentation, so that came out with it.
Reverts, not a reset — every one of these is pushed and a second session is live in this repo.
Typecheck clean. 600 pass, 2 fail — cliamp path-escape and the pty transport test, both failing
identically before this and unrelated to chat.
What is NOT explained by this revert: the browser symptoms tonight. The server was verified good
throughout — two real turns streamed back through the public URL on both models, and the full
2,281-message history came through nginx intact. Whatever the client fault is, it is still
unfound, and the pre-tabs code is where it now has to be looked for.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Two things.
The music now-playing restore is disabled on the web. The music sidecar is not running on
every machine that serves this app, so every page load fired /music/now-playing and logged a
503 in the console of a browser that was not there for music. Restoring a paused track is a
nicety; a permanent error on every load of every screen is not. The player is untouched — it
simply no longer asks what WAS playing.
And the chat socket now logs its own lifecycle: create, open, close with code and whether it
was stale or tearing down, every message received, and every message sent or queued with the
socket readyState. window.__officerWs = false turns it off.
This is instrumentation I should have added two rounds ago. A pane connects and then sits
silent, and I have now reasoned from this hook source three times without explaining it — the
browser says a socket closed and never says who closed it or whether the message left. The
handover doc says instrument before theorising and I did not follow my own note.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A pane on a remote server never connected: the console showed the socket closing before the
handshake finished, over and over, and the pane sat on Disconnected.
The stack named it — commitPassiveUnmountEffectsInsideOfDeletedTree plus
doubleInvokeEffectsOnFiber. The pane subtree is deleted and remounted, and the cleanup closed
the socket each time, while it was still CONNECTING. The replacement was then closed in turn.
React dev StrictMode double-invokes every effect on mount, so a fresh pane could churn
forever and never hold a connection.
The cleanup cannot tell a remount from a real unmount at the moment it runs, so it no longer
tries: the close is deferred a tick and cancelled if the effect re-runs. A remount reclaims
the live socket and the handshake completes; a real unmount has nobody to cancel it and
closes a frame later, which costs nothing.
Ruled out beforehand, by direct test: alpha accepts that exact key over wss on the first try,
with and without a browser Origin. The server was never involved.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reported from the mac: the alpha pane opened and read fine, and sending produced nothing at
all. The console showed the socket closing before it was established.
send dropped the message — readyState !== OPEN returned, silently, no error and no retry — so
enter did nothing and no turn ever started. Alpha was never at fault: the same key opens that
socket from outside the browser on the first try.
The window is not rare. React dev StrictMode double-invokes effects, so every socket is
created, closed and recreated on mount, and a reconnect reopens it again; with three chat
panes there are three sockets doing it at once, and one is always briefly not OPEN. One pane
with one stable socket is why this never bit before.
Queued and flushed on open, in order, after the resume/attach handshake rather than in front
of it. Bounded at 50 so a socket that never returns cannot grow it without limit, oldest
dropped first because the newest message is the one being waited on.
The mobile chat app has had this queue all along, for this exact reason. I read it this
morning, wrote the reason down, and did not port it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reported: three panes, MacBook selected, click a chat and the body says "No sessions yet".
Two causes, both from panes bypassing the screen-level machinery on purpose.
The transcript was never loaded. The screen resolver fetches it and writes to the shared
channel, which a pane deliberately does not read, so the pane got {id, title, cwd} and
nothing else. It resolves its own now, from ITS server — two machines can hold the same uuid,
so asking the wrong one is not merely empty, it is wrong — and shows a spinner while it does
rather than an empty conversation.
And the row navigated. That put /chat/<id> in the address bar, which reset the list cwd to
the default — empty on that machine — which is the "No sessions yet" he actually saw. In a
pane the directory is the pane, not the route: three panes cannot share one URL. Outside a
pane everything still comes from the route exactly as before.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
React #185, maximum update depth, and the page with it.
usePublishChatTabName named useGlobal setter as an effect dependency. useGlobal rebuilds that
setter every render, so the effect re-ran every render, set global state, and rendered again.
The publisher directly above it in the same file documents this exact hazard — I copied the
shape and not the reason.
Now through a ref, depending on the string alone, identical to usePublishPageTitle.
Also stabilised setPaneTarget with useCallback. It is handed to every pane as onChange and a
pane puts it in a context others read, so a fresh identity each render is the same loop
waiting for the first consumer that depends on it. The active tab key is read through a ref
so it never has to be a dependency.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reported from the iPad: MacBook selected, and the directory picker still listed alpha
folders.
Three layers all defaulted to this origin — useFilesAPI, DirPickerModal and PwdSelector — so
the pane pointed one way and the pickers another. Same defect as browseDirectories in the
mobile app, found this morning: a path only means something on the machine it came from, and
offering another machine folders is worse than offering none, because picking one silently
runs the agent somewhere that does not exist.
The dir-picker cache is keyed by server too. Without it one machine tree is served from cache
under the other name, which looks like the fix not working.
Other useFilesAPI callers pass no server and are unchanged — the code editor and the message
bubble still read this origin exactly as before.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Click the active tab (or double-click any) to rename it inline — Enter commits, Escape
cancels, blur commits, and an empty value hands the tab back to its derived name. Same shape
as renaming a conversation, which is the gesture that already exists here.
The name outranks everything: chatTabName ?? label ?? override ?? route. It is the most
specific statement anyone has made about the page — more specific than the conversation
inside it, since there may be three, and more deliberate than a browser-tab name typed
earlier on a different screen.
Only a name you TYPED is published. Publishing the derived label would restate the title the
chat already publishes one tier down, and would then outrank a browser-tab name for no reason
the user could see. Cleared on unmount, or every other screen would keep being called by the
chat tab you last had open.
The rename field seeds from the typed name only, never the derived one — pre-filling a name
the user never chose makes Enter silently adopt it as if they had.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The iPad layout in the browser. A tab holds one to three panes; each pane is a whole chat —
its own server chips, its own list, its own conversation, its own socket.
The blocker was that chat:selected-session is ONE channel for the screen, so two detail
panels would have shown the same conversation. A pane now provides its own selection through
context and usePaneSelection prefers it; outside a pane the context is absent and the channel
behaves exactly as before, so the dashboard chat panel and the mobile layout are untouched.
Context rather than props because SessionList and ChatDetailPanel sit at different depths and
neither should know whether it is inside a pane.
A pane shows its LIST until something is open and the CHAT afterwards, with one way back.
Mobile can afford both at once inside a pane; three of those in a browser column would leave
nothing for the conversation itself.
The layout lives in one unscoped localStorage entry, deliberately not per server — a tab
holding one conversation from the laptop and one from alpha belongs to neither. Pane keys are
re-minted on restore, because keys from a previous page whose counter restarted at zero make
React reuse the wrong subtree and a conversation appears in the wrong column.
What this gives up, and it is the only thing: /chat/<id> still deep-links but can only open
in the first pane. With three conversations on screen there is no single one for the address
bar to name.
WorkspaceView and the fixed three-panel layout are gone from this screen; the panels
themselves are unchanged and still registered for the dashboard.
Typecheck, 602 tests and the SPA bundle all pass. Nobody has clicked it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
/app-store, built to the platform's own conventions: a locked WorkspaceView with two panels, the
selection in `?selected=` rather than a channel, and rows that are real links so cmd-click and a pasted
URL both work.
`?selected=` and not a /app-store/:id detail route, per docs/navigation-audit.md: this is a master list
with a live preview, and linking rows to a detail route would make the detail the whole page and destroy
the side-by-side. Both panels read the URL independently — the list and the detail cannot disagree if
neither is telling the other anything.
The install form is generated from the catalogue's fields rather than written per service, which is what
lets a sidecar shipping from its own repository present a form nobody here wrote. `existing` is first in
`modes` by catalogue rule, so the default selection is "I already have one" — the answer that avoids
starting a second copy of something already running.
States are distinguished rather than flattened. Blocked is amber and titled "Needs you", not an error:
everything worked and it is waiting for a token only a person can mint. Installed-and-enabled but with
a dead process shows a warning rather than a tick that lies. And the disable/uninstall copy says plainly
that data, configuration and tables are kept either way, because that is the question anyone hesitates
over before clicking.
The dock tile is CORE, not plugin-derived: the store is how every other feature arrives, so it must
never be one of the things that disappears.
Verified through the API the screen uses — 14 items, email reporting installed/enabled with its process
online, and /app-store present in the capability routes so the tile renders. NOT verified in a browser:
no page has been opened, so the rendering itself is reasoned rather than seen.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The chat app on the iPad does this already and this is its model, not the music app one.
Music keeps its active server — one library at a time is the right question there. Chat is
the exception: two panels side by side, one on the laptop and one on alpha, both live, no
switching.
The mechanism is one string. A panel holds a serverId; that same string picks the base URL,
the credential, the websocket host and the tail of the react-query key. Nothing global is
consulted when it is named, which is exactly why two can be live at once — there is no
active server in connections.ts at all, because there is nothing to switch.
THIS ORIGIN IS NOT IN THE LIST. It is represented by null, so every existing useClient()
call is untouched and adding a connection cannot break the app you are already signed into.
That property is what makes this shippable before anyone has tried it.
A second server is reached with an ofk_ API key minted there, verified against /api/auth/me
before it is stored — a URL typo and a key from the wrong machine are otherwise
indistinguishable from an empty conversation list an hour later.
Copied deliberately from the mobile code: the base URL is derived per call rather than
memoised (a cached one hands back whichever server was asked for first), the row stamps its
server onto the selection BEFORE navigating (or the resolver reads the transcript from this
origin, where two officers can hold the same uuid), and changing server clears the cwd and
the open conversation, because a path from the machine you left names nothing on the one you
arrived at.
Not yet opened in a browser. Typecheck and 602 tests pass, and the cross-origin request with
an API key is verified by curl, but no human has clicked any of this.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
ALL_DOCK_ITEMS was a hardcoded list of everything, so a fresh machine offered Photos, Jellyfin,
Transmission and the rest — each leading to a screen reporting itself unavailable — and adding a sidecar
meant editing the shell. Neither survives sidecars shipping from their own repositories.
Split in two. CORE_DOCK_ITEMS is the baseline that exists on every install: chat, files, terminal, the
app's own screens, and Gitea, which is in the light profile because it fronts a remote instance.
Everything else is derived from installed sidecars' UI manifests, delivered with /capabilities.
Sent with the capability answer rather than fetched separately so the dock has ONE source. Two requests
means two moments, and a dock rendered between them shows a tile for something uninstalled or nothing
for something installed. Filtered by capability server-side too: a member is not handed the manifest of
a feature they cannot use, because "hidden in the client" is the kind of privacy that lasts until
someone opens the network tab.
Verified live. The owner — who bypasses every permission check — does not bypass this: /photos is absent
from routes and present in deniedRoutes because Photos is not installed. Flipping a row's `enabled`
makes its tile leave and return with no process touched.
Two things fell out. A manifest can declare extraTiles, because CalDAV is one sidecar presenting as
Calendar AND Contacts, and collapsing them to keep the model tidy would make the app worse. And
DEFAULT_DOCK_PATHS no longer pins /music: useDock drops a path with nothing behind it, so the default
dock came up a tile short on any machine where Music was never installed — a default that references an
optional feature is how an app looks subtly wrong on a fresh install for no stated reason.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Regression from the fold change. Scroll-up paging is driven by a scroll listener, and a scroll listener
only fires on a list that actually scrolls. That was always true and never mattered, because the turn you
were looking at rendered in full and was tall enough on its own.
Folding on reload broke it. A window of twenty messages can be one turn with eighteen tool calls, which
collapses to three short rows: no overflow, no scroll event, and paging never starts. The whole
transcript above becomes unreachable — which reads as lost history rather than as a fetch that never
fired.
So don't wait for a scroll that cannot happen: after each render, if there is more to load and the
content does not overflow its viewport, load the next page. Terminates because each pass either fills the
viewport or exhausts the transcript.
This also fixes a latent case that predates folding — any first window short enough to fit on screen
could never be paged past.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reopened B4. Flipping `images: false` for OpenCode models made the metadata honest but changed nothing
on screen, because no code read the capability: the drop zone, the paste handler and the attach menu all
accepted images on every harness. The lie B4 described — drop a screenshot, watch it render in your own
bubble, have it discarded before the model sees it — was still there.
The flag is now load-bearing. Three entry points gated on `supportsImages`:
- the drop zone does not claim the drag at all (no highlight, no preventDefault), so the browser keeps
it rather than the composer swallowing a file it will drop on the floor
- an image paste falls through to the default
- the attach menu's Image entry is absent
`selectedModel || model` mirrors ModelSelector's `displayModel`, so the gate and the model name on screen
can never disagree. An unknown model allows images: a missing capability should not remove a working
control, and the flag is only false where we know it is false. Nothing to undo when images are plumbed
through OpenCodeRunParams later — the gate stops firing once the capability is true.
docs/opencode-phase0-review.md, item 1.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Three defects and one honest removal. Each was reproduced before being changed, as the doc asks.
B4 — images were offered and silently discarded. Every OpenCode model advertised `images: true`, the
composer gates on that flag, the bubble rendered the attachment, and `handleOpenCodeChat`'s message type
has no `images` field, so it never left officer. Flipped to false: 61 OpenCode models now decline, the
three Claude ones still accept. Plumbing them through OpenCodeRunParams stays Phase 4; advertising a
capability that does not exist is the part worth fixing today.
B5 — every OpenCode turn overwrote the previous turn's subscription handle without detaching it, so the
old session-scoped listener stayed attached and delivery doubled, tripled, and so on for any termination
that is not result/error/stopped. Deliberately NOT the Claude guard: Claude keeps one persistent session
and skips re-subscribing, while OpenCode spawns a fresh `opencode run` per turn, so a new subscription
each time is correct — detaching the old one is what was missing.
B6 — the sessionKey → `ses_…` map had no writer of deletions, so it grew for the process lifetime and a
reused key resumed a stale OpenCode session. Cleared in `deleteSession` only, never in `releaseSession`:
releasing means "let go, leave it running", and a returning browser must find the same `ses_…` again.
Phase 0 item 1 — the thinking toggle is removed rather than fixed. `thinking` is accepted on the wire
and forwarded by neither channel, so the control changed its own label and nothing else. Out of scope
for both harnesses by decision. The inert plumbing beneath it is left for a follow-up that touches the
socket contract; the props stay accepted-and-unread so no call site had to change.
Phase 0 is complete: B1, B2, B3 landed earlier; B4, B5, B6 and the selector here.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Resuming an OpenCode conversation dispatched it to the Claude CLI: a `ses_…` id handed to
`claude --resume`. Wrong harness, not degraded output.
The whole six-hop chain, confirmed rather than inferred, because the endpoints alone do not show which
hop drops the value:
/chat/:id fetches detail and sets `selected.model` = `opencode/big-pickle` ← the value exists
ChatDetailPanel renders <NewChat …> without a `model` prop ← dropped here
NewChat reads `initialModel={locationState?.model}` ← unrelated source
nothing in the tree ever writes `location.state.model` ← so always undefined
useChat therefore holds no model and the socket sends none
websocket.ts falls back to the user default, `isClaudeModel` is true
So the model was resolved correctly at the top and read from somewhere else at the bottom. `selected`
has carried `model` all along.
`locationState.model` stays as a fallback rather than being deleted: it is declared on
ChatLocationState and costs nothing to keep for a caller that navigates with one deliberately.
docs/opencode-parity.md B2, which flagged this as the one to verify hop by hop. Its account is accurate;
the added detail is that the value is produced and then dropped, not never produced.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`label ?? override ?? route` made a typed tab name permanent. That is right for navigation — you named
the window to find it again — and wrong the moment you rename the conversation itself: the tab kept the
old name, and kept it across reloads, because the stale one is in sessionStorage. The rename looked like
it had failed.
Both are deliberate acts, so the newer wins. The hard part is telling a rename from ordinary navigation:
from the outside, "same conversation, new title" and "different conversation, different title" are the
same event — a changed override. Clearing the tab name on any change would have wiped it every time you
clicked a chat.
So the override now carries the id of the thing it names. Same id with a new title is a rename and drops
the tab name; a new id is navigation and leaves it alone.
The alternative was to have the panel clear the label directly, which needs a QueryClient dragged across
the workspace boundary the bridge exists to avoid — the shell owns the tab name, so the shell decides
when to drop it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Sending a message used to collapse the turn above it, live, while you were still reading it. Watching
your own conversation fold up under you as you typed the next message is worse than the scrolling it
saved.
Folding now keys off `historicalCount` — how many messages at the front of the list came from the server
rather than from this sitting. Nothing collapses while you are watching, however many turns you send;
reload, and all of it has become history and folds at once, which is where the grouping actually earns
its place.
A count rather than a set of ids because everything historical is contiguous and at the front: the
preload seeds it, paging older messages prepends to it, live turns append past it, and a resume replaces
the list with a transcript that is history in its entirety.
Two consequences worth stating rather than discovering.
The last turn is no longer exempt. It used to be excluded from folding for being the live one by
definition; now it is an ordinary turn, so a reloaded conversation folds its final turn too — except
while it is still generating, since hiding work as it arrives is the exact thing being undone.
And folding is no longer a pure derivation over the message list, so a reload does NOT render identically
to a live session. That property was deliberate and is deliberately given up; it is the feature. The
state it costs is one number in useChat, never on the wire and never on disk.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The agent's input is a streaming iterable, and a message pushed onto it mid-turn is picked up at the
next step boundary — the running turn reads it and carries on with the added context. Verified rather
than assumed: a probe pushed a sentinel four seconds into a turn busy with `sleep` calls, and that
turn's own final answer quoted the late instruction and obeyed it. One turn, one result, nothing
interrupted.
So the design this was heading for — stop the turn, then re-send the message wrapped in "please
continue, but…" — is not needed. Nothing is abandoned mid-flight, no tool call dies half-applied, and
the agent is never told to stop something it was part-way through.
Enter on an empty composer delivers the queue now instead of waiting for the turn to end. That keystroke
was free: handleSend has always returned immediately on empty input. The queue still fills and still
shows as it did, so the default behaviour is unchanged — this is the impatient path, not a replacement.
Officer needed nothing: handleChat already pushes onto the live session rather than opening a new one
whenever `_claudeKill` is set, which is exactly the injection. The only thing in the way was the
client's own refusal to send while generating.
The affordance is stated above the queue because the keystroke is otherwise undiscoverable — Enter on an
empty box has never done anything, so nobody would try it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The file-browser API does not filter them — readdir returns everything — so browsing for a working
directory opened onto .cache, .local, .npm and thirty more before anything worth picking.
Hidden by default, one toggle in the footer to reveal, and shown dimmed when revealed so they read as a
different class of thing. The count sits on the toggle and the empty state names it too: a folder
holding only dot-directories used to say 'No subfolders here', which is a lie with no way to notice it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Every live row read 'Starting…' and linked nowhere, because the title lookup searched for a transcript
named after the session KEY. It isn't. The key is officer's handle for a conversation; the transcript is
named after Claude's own session id, and the mapping between them exists only inside the agent
(setClaudeSession/getClaudeSession). I assumed the two were the same and never checked — confirmed wrong
by looking for the ids from the officer log under ~/.claude/projects and finding nothing.
claude:list now reports claudeSessionId beside the key, the route resolves titles by that, and rows link
to it. Null means the first turn has not reported one yet, which is a genuinely unwritten conversation
and stays unlinked.
Needs the agent sidecar restarted to take effect — the new field comes from there.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The titles were looked up client-side against the sessions query already in cache, which only covers the
group being browsed — so anything running in another directory rendered as a truncated uuid, which is
most of them.
Resolved server-side now. The agent reports keys and nothing else, so liveSessionTitle finds the
transcript by scanning the project slugs, takes the cwd off its own first entry, and hands that to
claudeSessionContext — the same path the list uses, so the two agree on naming, /clear chains merged
included, rather than offering a second opinion.
A null title means no transcript has been written yet. That row says 'Starting…' and is deliberately not
a link: pointing at a session you cannot open yet is worse than plainly not being a link.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The /chat sidebar is now a vertical split: live sessions on top, the transcript list below. They look
similar and answer completely different questions — the list reads conversations from disk, thousands of
them, while this reads the agent's in-memory map over `claude:list`. Only the second can tell you a
conversation is still working while nothing is on screen, which is exactly the state that has been
invisible: after a `pm2 restart officer`, or from a browser that has never seen the session, officer has
no record of a live turn and only the agent can say.
`pendingTasks` is surfaced per row because it is the load-bearing number. It is what keeps a session
alive with nothing on screen, and what makes restarting the agent sidecar unsafe at that moment.
Polled at 10s rather than pushed: liveness changes without officer being told — a turn ends, a
background task reports — so there is no single event to subscribe to. The request is one map read.
Titles come from the sessions query already in cache, so they cost nothing, but that query only covers
the group being browsed and a live session can be in any of them. Unmatched rows show a short key rather
than inventing a name, and an unsaved chat renders unlinked rather than pointing at a transcript that
does not exist yet.
Closes the UI half of step 2 in docs/chat-session-lifetime.md.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The whole composer bar is the target, not just the textarea — a screenshot dragged out of the macOS
corner thumbnail is a small thing to aim with, and the bar is the biggest thing near where the cursor
already is. Paste already worked; this is the same attach path.
Three details, each of which breaks the drop silently if missed. `preventDefault` on dragover, or the
browser refuses the drop, never fires onDrop, and navigates to the file instead — taking whatever was
typed with it. A depth counter rather than a boolean, because dragenter/dragleave fire for every child
crossed and the highlight strobes as you move over the textarea. And only claiming drags that carry
files, so dragging selected text across the composer neither lights it up nor swallows the drop.
Non-image files in the same drag are ignored quietly: refusing the PDF among them with a toast would be
noise when the three screenshots you meant went in fine.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Queued prompts are almost always one thought arriving in pieces — a correction, then the thing you
forgot. Answering them one turn at a time made the agent reply to the first without knowing the second
existed, then re-answer once it did. Joined with a blank line between, in the order written, which is
how they read anyway.
The tray is unchanged: they stay separate rows, each removable right up until they go. What merges is
the delivery, not the queue.
Only a lone prompt can still be a slash command. Joined to anything else it is text that happens to
start with a slash, and running it as a command would silently drop everything queued behind it. The
drain now takes the whole queue at once, so it loops twice at most — again only if the batch was a
handled command and something arrived while it ran.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Send no longer refuses mid-turn. The prompt goes into a queue, and each turn's completion delivers the
next — one per turn, which is the whole drain loop. A slash command the client handles itself never
starts a turn, so delivery reports whether it did and the drain keeps going rather than waiting for a
completion that will not come.
Attachments are captured when the prompt is composed, not when it is delivered, so a queued message
keeps the files it was written with instead of picking up whatever is in the tray when its turn arrives.
The composer empties on queue as it does on send — a box that stayed full would read as "it didn't
take", and you would send it twice.
The send button turns amber with a different icon to say the press will not go anywhere yet, and sits
BESIDE stop rather than replacing it: typing a follow-up should not cost you the ability to interrupt.
A tray above the composer lists what is waiting, each item removable — without it a queued prompt is
invisible until its turn, which looks exactly like having lost it.
Stop clears the queue. Ending a turn is precisely the signal the drain waits for, so leaving it alone
fired the next prompt the instant you pressed the button meant to halt things. Nothing is lost: a queued
prompt was recorded in the prompt history when it was written, so Up brings it back.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Shell-style. Up walks back, Down walks forward, and past the newest is the draft you were composing when
you left — stashed on the way in, because losing what you had typed to the key pressed to get back to it
would be the worst version of this.
Up only takes the key from the FIRST line and Down from the last. In a multi-line draft there is a line
to move to, and swallowing the arrow would strand the caret; on the edge there is nowhere to go, which is
exactly when history is what was meant. An empty list, or already at the oldest, leaves the key alone too.
Per tab and shared by every chat in it, in sessionStorage. The prompt most worth reaching for is often
one sent somewhere else — re-asking in a fresh chat, or in the other panel — and scoping it per session
would empty the history exactly when a new chat makes it most useful. Slash commands count; they are
prompts you sent.
The tests caught a real one: `record` wrote state while `step` read a ref that only refreshed on the next
render, so sending and immediately pressing Up walked the list as it was one prompt ago. The ref is
written first now.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
It was built on a belief carried over from Claude Code's terminal: that interrupting means the agent
never read the prompt, so handing it back lets you say it differently. That is not what happens here —
the prompt is delivered and read before escape can land, the transcript keeps it, and the agent answers
it on the next turn. So the composer refilled with something already sent, and sending it again sent it
twice.
Escape means "stop, I'll say it differently" or just "stop". Neither wants the old text back. Focus
still returns to the composer, which serves both.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Two faults, and the visible symptom of both was the same: type a new title, press enter, watch it snap
back unchanged.
The rename 404'd. `useClaudeSessions()` was called with no cwd, so the PATCH went without `?cwd=` and
the server searched the default group — `findTranscript(email, cwd, id)` scopes by directory, so every
conversation living in a project was unfindable. Only chats in the default group could ever have been
renamed. The pane now passes the session's own cwd, as the list already did.
And the title it displayed could not have changed even on success. It came from `selected.title`, which
rides the `chat:selected-session` channel — published once when a row is clicked and never updated —
so the invalidation refreshed the row underneath while the header kept the old name. The title is now
resolved once in `ChatDetailPanel` from the sessions query and passed down, so the pane, the page title
and the row are one source. Renaming from the list's pencil retitles an open pane too, which it never
did before.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Two things, one title.
The pane's header is now editable and calls the same `renameSession` the list's pencil does, so both
surfaces write the transcript's `summary` line and the invalidation that follows refreshes the row. The
id comes from the URL rather than `resumeSessionId`: they agree for an ordinary conversation and not for
a merged `/clear` chain, where the resume target is the tail while the list and the server address the
chain by its head — renaming the tail would have written a title nothing displays. `/chat/new` has no
transcript yet, so there the title is read-only.
And on `/chat/<id>` the conversation names the page, sitting between a typed tab name and the route
default: `label ?? override ?? titleForPath()`. Naming a window is deliberate and must still win. Not
gated on full screen, though that is where it earns its keep — the nav header is hidden there, so the
browser tab strip is the only thing telling two side-by-side windows apart. Tiled, the same value fills
the header's centre.
The edit interaction is now one `EditableTitle` shared with the nav header instead of a second copy of
it. `allowEmpty` is what keeps the header's "clear it to hand the tab back to the route name" working;
everywhere else empty means keep, since the rename endpoint 400s on it. `SessionList`'s row rename is
deliberately NOT folded in — it opens from a pencil and confirms with a check, so it is a different
interaction wearing the same styling.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Maximize could only ever stop below the nav header — the content region is an `absolute z-2` stacking
context and the header a `fixed z-10` sibling, so that was the deepest a panel could get on its own.
Full screen reaches the rest by asking the shell to stand its header down, which leaves the shallow
version as a state nobody picks on purpose.
So it goes, and the two lights with it. `MaximizeMode` and the `{ id, mode }` session value collapse
back to a bare `fullscreenPanelId` — renamed because "maximized" would now be a lie about what it does
— under a new `FULLSCREEN_PANEL:` key, so a tab open across this reads nothing rather than an object
where a string belongs. `MaximizeButton` is gone; locked screens keep only the fullscreen toggle, which
writes no layout and so was always the one control the lock could permit.
Red stays. The amber used to REPLACE it while maximized so the way out could never be a way to delete;
with amber gone that guard would have cost the close button entirely, and red is already absent exactly
where it should be — locked screens render no traffic lights at all.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Maximize had one depth: fill the content region, leave the nav header visible. That was never a choice
about how much room to take — the region is an `absolute z-2` stacking context and the header is a
`fixed z-10` sibling, so no z-index a panel gives itself can paint over the nav. `top-[56px]` was the
workaround.
So full screen is cooperative rather than a bigger overlay. The panel asks, and the shell hides its own
header for it; `inset-0` is then genuinely the window. Still the same element and the same class swap —
no portal, no remount, so scroll position and playback survive the step between depths the way they
already survived maximize.
The mode rides beside the maximized panel id in sessionStorage as one value, so the two cannot drift;
a tab open across this change reads the old bare string, gets undefined for `.id`, and lands on
"nothing is maximized".
The toggle is offered from every state, so taking the window is one click from a tiled panel, and it
steps back to a maximized panel rather than all the way out. The amber light is present at both depths
and always goes all the way out, so neither is a trap.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Also found uncommitted in the shared tree; unrelated to agent panels, so it lands
on its own.
`reset` closed over `initialValue` from the first render, and its `useCallback` dep
list deliberately omitted it — with an eslint-disable to silence the warning that was
correctly pointing at the bug. Any caller whose default is computed (derived from
props, from a fetch, from another piece of state) got reset to whatever that default
happened to be on mount, which after the first render is the wrong value.
Reads through a ref instead, so reset always sees the current default. The
eslint-disable goes away because there is nothing left to suppress — the dep list is
honest now.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
a pin on each chip lifts it out of the strip and into a row above it, so the
one task you are actually waiting on stops sliding off the end as newer ones
arrive. more than one can be pinned; the pinned row scrolls like the other.
a pin outranks FINISHED_KEPT and the bulk clear both — it is an explicit
"keep this", and it would be useless if five newer tasks could still evict it.
pinning survives the task finishing, because the outcome is what you pinned it
for.
the tray only had a bulk clear, so getting rid of one finished chip meant
clearing all of them. each finished chip now carries its own close control.
the pill becomes a div wrapping two buttons — a button nested inside a button
is invalid and the browser eats one of the two clicks. running chips stay
undismissable: the tray is the only handle on work still going.
A recovered row was appended, so it landed at the bottom of the conversation instead of beside the
call that spawned it. It has no timestamp, but it does not need one: the harness stamps the task id
into the output of the tool call that started it, and live the task:started event arrives right
after that tool result — so anchoring there reproduces the position the row would have had.
First mention wins, and that is the correctness argument: the id is minted by the call that spawns
the task, so nothing earlier can contain it. Matching the most recent instead was wrong, and real
data caught it — a diagnostic that grepped the transcript printed both live ids and pulled the rows
down beside itself. That case is now a test.
Moved out of the hook into its own module since it is pure and has nothing to do with React.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
adding an email account failed with a bare "failed to add account" toast. three
defects stacked, each hiding the next.
the email sidecar's http.ts reconstructs what the platform's middleware used to
provide, but only did two of three — bodyParser was never remounted, so every
write route read ctx.get('body') as undefined and POST /accounts threw on
body.provider before ever reaching the credentials.
its onError then read `.status` off the thrown custom-error, which carries
`statusCode`. every deliberate 4xx fell through to the 500 branch and had its
message replaced with "internal error", so a rejected IMAP login and a genuine
crash looked identical. it also answered JSON where the rest of the api answers
errors as plain text. now mirrors hono.ts's handler rather than inventing a
second shape.
useClient threw a plain object, so the ~33 sites narrowing with
`err instanceof Error ? err.message : <fallback>` always took the fallback and
discarded the server's message. now throws an ApiError subclass keeping both
status and message, so those sites start surfacing real errors.
only email reads ctx.get('body'); every other sidecar is a pure proxy.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>