The three job detail panes and the jobs page. Status labels share one jobs.status.*
group across all three panes rather than three copies of "Running".
statusBadge in two of the panes is a module-level helper, not a component, so it
takes `t` as a parameter -- the alternative is calling a hook outside a component
body. ScriptJobDetail's version built "Failed (exit N)" by string concatenation;
that is a key with a parameter now.
Fifteen sites across thirteen files where a raw green stood in for a
semantic state: connection dots, health lights, completed-job ticks, the
copied-to-clipboard check, the installed badge, the checksum-matched line.
All of them meant "on / connected / succeeded", and matched each other only
because several people happened to pick the same palette number.
The values do move: --success is #16a34a where green-500 was #22c55e and
emerald-500 #10b981. That is the point — one token, so a theme can change
its mind once, and under plain.css (the leak-detection theme, which greys
--success to #404040) these now go colourless instead of staying green.
Left alone, deliberately: the confetti palette and the Start button in
start-confetti-button, the duck-avatar debug HUD, MetricCard's up/down
delta ramp, CommandBlock's check on its hardcoded dark block, the
react-email template, and the plain.css comment that names the anti-pattern.
Reds are untouched — that is a separate pass, so some ternaries now read
bg-success : bg-red-500 until it happens.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The first producer, so the pipe can be exercised from the UI before any real event is wired
to it. Marked TEMPORARY in the source and meant to be deleted when a real producer replaces
it.
POST /_officer/notify now takes the user from the X-Officer-User header the proxy injects
when the body omits it. A producer inside the tailnet says who to notify; a browser reaching
this through /api/notify cannot know its own id, and the platform has already authenticated
whoever sent it. Body still wins where present.
The button sends { type: 'test' }, which fans out to every configured channel — Discord
today, APNs and FCM the moment their credentials exist — and toasts what each one reported,
so "no channels configured" is distinguishable from "sent".
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
the row was a <button onClick={navigate(`/jobs/${id}`)}> with the id only in the
closure — no href, no cmd/middle-click. it's now a <Link>; the active-row highlight
already keys off useParams().id so nothing else changed. the stop/delete action stays
a button.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
ResizablePanel reads defaultSize only at mount, so mounting during the
dashboard-state query's loading window froze the fallback sizes and ignored
the persisted layout that arrives after — layout survived in-app nav (query
cached) but not a full refresh. Gate the render on isLoaded so the group
mounts once, with the stored sizes.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The page backed WorkspaceLayout with local useState, so onLayoutChange
(fired on every resize) only updated ephemeral state — pane sizes reset
to the default split on reload. Back it with useDashboardState under
screens/jobs, like the other workspace routes, with a structural guard
that falls back to the default when a persisted layout's panel ids no
longer match PANEL_COMPONENTS.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Front half of the download-job feature.
Panel (VideoDownloadPanel): after Fetch expands a playlist and the count is known,
a decision screen — "Found N items" → pick Audio/Video + subfolder → "Download all
as a job" (POST /jobs/download), or "fetch inline to pick individually" (the
existing card grid). A single video still goes straight to the inline card. The
job phase shows live two-phase progress (polled from the job) + a "View in Jobs"
link; it notes the job runs server-side so closing the panel is fine, and it
refreshes the browser as each file lands.
/jobs (DownloadJobDetail + JobsPage dispatch): a `download` job renders a compact
two-phase readout — Metadata and Download bars (processed/total, found/skipped and
saved/failed) + the current item — polled from the job's progress, with a Stop.
Executor tweak: phase-1 meta.done now counts kept (not processed) so both phases
read the same `(done+failed)/total`.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>