a chat can change model mid-conversation
the selector locked on `hasStarted`, so the tier was fixed for the life of a conversation. nothing justified it — the commit that added the flag says only "default model" — and the hazard it resembles is narrower than what it blocked: crossing HARNESS hands an opencode `ses_…` id to `claude --resume`, which reads as a dead agent rather than a wrong dispatch. changing TIER was always safe. so tier is free, harness is pinned, and the server refuses a crossing rather than relying on the UI to. the claude side does it the way the CLI's /model does: `Query.setModel()`, a control request that needs streaming input mode, which is the only mode this file uses. nothing is torn down and nothing is re-resumed — cwd, permission mode and transcript all continue and only the next response changes. an earlier plan here was to kill the session and re-create it with the stored resume id; that would have worked and was unnecessary. opencode already switched per turn (serve-runner POSTs the model to the live session), so only the UI was in its way. FIXES A SILENT MISMATCH while it is here. model reached the SDK once, in createSession's query() options, and every later turn was pushed onto that same call — so a changed model was dropped while session:init, the cost fold and the durable log all reported the new tier. reachable today by leaving a chat idle past the 30-minute GC: the UI said sonnet, opus answered, nothing logged it. the fold now tracks what the harness actually did rather than what the client asked for, and a refused switch reverts the picker. the switch is a durable `model:switched` event and a centred marker in the transcript, because the useful question is the BOUNDARY — which half of this conversation is opus. per-message model was already stamped server-side and shown nowhere, and claude-sessions.ts reads the FIRST model in a transcript, so a switch was invisible in history. tests: turn-stream proves the marker is durable and lands after the previous model's last words; the selector tests pull in opposite directions, so unlocking everything fails one and restoring the blanket lock fails the other. verified by re-breaking both. not done: opencode's `steer` path (a send mid-turn) returns before the model POST, so a switch there applies on the next full turn. session.model also stays stale for opencode tier changes — harness routing is unaffected.
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@@ -220,6 +220,16 @@ type PersistentSession = {
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interrupted: boolean;
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/** What we passed as `--resume`, so a failure can name it and decide whether it was to blame. */
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resumeId?: string;
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/**
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* The model this session is currently answering as, `harness/tier`.
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*
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* Recorded because `model` reaches the SDK exactly once, in `createSession`'s `query()` options, while
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* every later turn is pushed onto that same call — so without this there is nothing to compare a turn's
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* requested model against, and a change was silently dropped. Officer's UI, its cost folding and its
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* durable log all took the client's word for it, so a switch produced a session that reported one tier
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* and answered as another.
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*/
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model?: string;
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/** The tail of the child's stderr, so its exit can carry a reason instead of just a number. */
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stderrTail: string;
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/** Whether the child ever produced a single message. False plus a non-zero exit means it never started. */
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@@ -468,6 +478,7 @@ function createSession(params: ClaudeSpawnStreamingParams, onEvent: (event: Chat
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const resumeId = getClaudeSession(sessionKey, params.userId) ?? params.resumeSessionId;
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const subModel = params.model?.split('/')[1];
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session.resumeId = resumeId;
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session.model = params.model;
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/**
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* What we are about to run, before we run it.
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@@ -662,12 +673,48 @@ export async function spawnClaudeStreaming(
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}
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if (session) {
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session.emit = onEvent; // adopt the latest emitter (equivalent across turns; keeps events flowing)
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await applyModelChange(session, params.model);
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} else {
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session = createSession(params, onEvent);
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}
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session.pushTurn(params.prompt, params.images);
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}
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/**
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* Move a LIVE session onto a different model, the way the CLI's `/model` does.
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*
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* `model` is a `query()` option and options are read once, so before this a changed model was dropped on
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* the floor — the session kept answering as whatever it started as while Officer's UI, its cost folding and
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* its durable log all reported the new tier. The mismatch was invisible: no log line, no error, and the one
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* way to trigger it was to leave a chat idle past the 30-minute GC.
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*
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* `setModel` is a control request, so it needs streaming input mode — which is the only mode this file uses.
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* That is why nothing has to be torn down and re-resumed: the conversation, its cwd, its permission mode and
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* its transcript all continue, and only the next response comes from a different model.
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*
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* A refusal is reported and swallowed. The turn the user just typed is worth more than the tier they picked,
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* so a `setModel` the harness rejects must not lose the prompt — it answers as the old model and says so.
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*/
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async function applyModelChange(session: PersistentSession, model: string | undefined): Promise<void> {
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if (!model || model === session.model) return;
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const previous = session.model;
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const subModel = model.split('/')[1];
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if (!subModel) return;
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try {
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await session.query.setModel(subModel);
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session.model = model;
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console.log(`[claude:model:${session.sessionKey}] ${previous ?? 'default'} -> ${model}`);
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session.emit({ type: 'model:switched', from: previous ?? null, to: model, ok: true });
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} catch (err) {
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// Leave `session.model` alone, so the next turn tries again rather than believing a switch that failed.
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const reason = err instanceof Error ? err.message : String(err);
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console.error(`[claude:model:${session.sessionKey}] refused ${previous ?? 'default'} -> ${model}: ${reason}`);
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session.emit({ type: 'model:switched', from: previous ?? null, to: model, ok: false, error: reason });
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}
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}
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/** Interrupt the current turn but KEEP the session alive (the "stop" button). */
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export async function interruptClaudeSession(sessionKey: string, userId: number): Promise<boolean> {
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const session = ownedSession(sessionKey, userId);
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