refactored Authentication
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@@ -2,6 +2,7 @@ import { useState } from 'react';
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import { toast } from 'sonner';
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import { useClient } from 'hooks/useClient';
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import { Button } from '@/components/ui/button';
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import { Input } from '@/components/ui/input';
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import { Card } from '@/components/Card';
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import { useForm } from 'hooks/useForm';
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@@ -42,11 +43,11 @@ export function Bootstrap() {
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<h2 className="text-2xl font-bold text-duck-dark mb-2">Welcome, Admin</h2>
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<p className="text-sm text-duck-dark/60 mb-6">Enter your email to create your administrator account.</p>
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<form ref={formRef} className="flex gap-2">
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<input
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<Input
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type="email"
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name="email"
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placeholder="admin@example.com"
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className="flex-1 px-4 py-2.5 rounded-lg border-2 border-duck-dark/20 text-sm text-duck-dark placeholder:!text-duck-dark/30 focus:outline-none focus:border-duck-teal/50"
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className="flex-1 px-4 py-2.5 rounded-lg border-2 border-duck-dark/20 text-sm text-duck-dark focus:outline-none focus:border-duck-teal/50"
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/>
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<Button
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onClick={handleBootstrap}
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@@ -0,0 +1,21 @@
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import { Background } from './Background';
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type AuthenticationLayoutProps = {
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children?: React.ReactNode;
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};
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export function AuthenticationLayout({ children }: AuthenticationLayoutProps) {
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return (
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<div className="relative overflow-hidden h-dvh outline-none inset-0">
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<section className="relative h-dvh snap-start overflow-hidden">
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<Background />
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<div className="absolute inset-0 z-520">
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<div className="absolute inset-x-0 bottom-0 z-20 flex justify-center pb-8 md:pb-12">
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{children}
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</div>
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</div>
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</section>
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</div>
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);
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};
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@@ -0,0 +1,19 @@
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import { DuckAvatar } from "./DuckAvatar";
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import { PixelGrid } from "@/components/PixelGrid";
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import landscapebg from './landscape1.jpg';
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export function Background() {
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return (
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<div
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className="absolute inset-0 z-0"
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style={{
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backgroundImage: `url(${landscapebg})`,
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backgroundSize: 'cover',
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backgroundPosition: 'center center',
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}}
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>
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<PixelGrid />
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<DuckAvatar showDebug={false} fullControlMode={false} currentSection={0} />
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</div>
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);
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};
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@@ -0,0 +1,43 @@
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type DebugPanelProps = {
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fullControlMode: boolean;
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cameraInfo: {
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cameraPosition: number[];
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target: number[];
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zoom: number;
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};
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modelInfo: {
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position: number[];
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rotation: number[];
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scale: number;
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};
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};
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export function DebugPanel({ fullControlMode, cameraInfo, modelInfo }: DebugPanelProps) {
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return (
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<div className="fixed top-4 left-4 bg-black/80 text-white p-4 rounded text-xs font-mono space-y-2 z-[100]">
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<div className="font-bold text-blue-400">Controls:</div>
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<div className={fullControlMode ? 'text-green-300' : 'text-yellow-300'}>
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Mode: {fullControlMode ? 'FULL CONTROL' : 'ROTATION ONLY'}
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</div>
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<div>* Left-click/Touch + drag: Rotate</div>
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{fullControlMode && (
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<>
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<div>* Right-click + drag: Pan</div>
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<div>* Scroll: Zoom</div>
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</>
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)}
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<div>* Ctrl+Alt+Enter: Toggle full control</div>
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<div>* Ctrl+Alt+D: Toggle debug panel</div>
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<div className="font-bold text-green-400 pt-2">Camera:</div>
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<div>Position: [{cameraInfo.cameraPosition.map((v) => v.toFixed(2)).join(', ')}]</div>
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<div>Target: [{cameraInfo.target.map((v) => v.toFixed(2)).join(', ')}]</div>
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<div>Zoom: {cameraInfo.zoom.toFixed(2)}</div>
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<div className="font-bold text-yellow-400 pt-2">Model:</div>
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<div>Position: [{modelInfo.position.map((v) => v.toFixed(2)).join(', ')}]</div>
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<div>Rotation: [{modelInfo.rotation.map((v) => v.toFixed(2)).join(', ')}]</div>
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<div>Scale: {modelInfo.scale.toFixed(2)}</div>
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</div>
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);
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}
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@@ -0,0 +1,118 @@
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import { Canvas, useThree } from '@react-three/fiber';
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import { OrbitControls } from '@react-three/drei';
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import { useEffect, useState, useRef } from 'react';
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import { DuckModel } from './DuckModel';
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import { DebugPanel } from './DebugPanel';
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type CameraInfoProps = {
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onUpdate: (info: { cameraPosition: number[]; target: number[]; zoom: number }) => void;
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initialTarget: [number, number, number];
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fullControlMode: boolean;
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initialPosition: [number, number, number];
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};
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function CameraInfo({ onUpdate, initialTarget, fullControlMode, initialPosition }: CameraInfoProps) {
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const { camera } = useThree();
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const controlsRef = useRef<any>(null);
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useEffect(() => {
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if (controlsRef.current) {
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controlsRef.current.target.set(...initialTarget);
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camera.position.set(...initialPosition);
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controlsRef.current.update();
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}
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}, [initialTarget, initialPosition, camera]);
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useEffect(() => {
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const interval = setInterval(() => {
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if (controlsRef.current) {
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const controls = controlsRef.current;
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onUpdate({
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cameraPosition: camera.position.toArray(),
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target: controls.target.toArray(),
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zoom: camera.zoom,
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});
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}
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}, 100);
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return () => clearInterval(interval);
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}, [camera, onUpdate]);
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return (
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<OrbitControls
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ref={controlsRef}
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enabled={fullControlMode}
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enableRotate={fullControlMode}
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enableZoom={fullControlMode}
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enablePan={fullControlMode}
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target={initialTarget}
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/>
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);
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}
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type DuckAvatarProps = {
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showDebug: boolean;
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fullControlMode: boolean;
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currentSection: number;
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};
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export function DuckAvatar({ showDebug, fullControlMode, currentSection }: DuckAvatarProps) {
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const isHeroSection = currentSection === 0;
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const [cameraInfo, setCameraInfo] = useState({
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cameraPosition: [2.89, 5.24, 7.38],
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target: [0.3, 3.29, -0.4],
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zoom: 1,
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});
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const [modelInfo, setModelInfo] = useState({
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position: [0, -0.2, 0],
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rotation: [-0.1, -0.75, 0],
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scale: 4.5,
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});
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const [isLoaded, setIsLoaded] = useState(false);
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const heroClasses = 'fixed top-12 md:top-auto md:bottom-0 left-1/2 -translate-x-1/2 w-[60vh] h-[75vh]';
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const miniClasses = 'fixed bottom-4 right-4 w-[20vh] h-[25vh]';
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return (
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<div
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className={`${isHeroSection ? heroClasses : miniClasses} overflow-visible z-1 pointer-events-none`}
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style={{
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background: 'transparent',
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opacity: isLoaded ? 1 : 0,
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}}
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>
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<div className="w-full h-full pointer-events-none overflow-visible" style={{ background: 'transparent' }}>
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<Canvas
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camera={{
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position: [2.89, 5.24, 7.38],
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fov: 65,
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near: 0.1,
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far: 1000,
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}}
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style={{ background: 'transparent' }}
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>
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<ambientLight intensity={1.5} />
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<directionalLight position={[10, 10, 5]} intensity={2} />
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<directionalLight position={[-10, -10, -5]} intensity={1} />
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<pointLight position={[0, 5, 0]} intensity={1.5} />
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<CameraInfo
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onUpdate={setCameraInfo}
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initialTarget={[0.3, 3.29, -0.4]}
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fullControlMode={fullControlMode}
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initialPosition={[2.89, 5.24, 7.38]}
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/>
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<DuckModel
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onUpdate={setModelInfo}
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onAssetsLoaded={() => {
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setIsLoaded(true);
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}}
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currentSection={currentSection}
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/>
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</Canvas>
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</div>
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{showDebug && <DebugPanel fullControlMode={fullControlMode} cameraInfo={cameraInfo} modelInfo={modelInfo} />}
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</div>
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);
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}
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@@ -0,0 +1,68 @@
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import { useRef, useEffect } from 'react';
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import { useGLTF, useAnimations } from '@react-three/drei';
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type DuckModelProps = {
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onUpdate: (info: { position: number[]; rotation: number[]; scale: number }) => void;
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onAssetsLoaded: () => void;
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currentSection: number;
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};
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export function DuckModel({ onUpdate, onAssetsLoaded, currentSection }: DuckModelProps) {
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const character = useGLTF('/static/duck3D/Character_output.glb');
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const animations = useGLTF('/static/duck3D/Meshy_Merged_Animations.glb');
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const meshRef = useRef<any>(null);
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const { actions } = useAnimations(animations.animations, meshRef);
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useEffect(() => {
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onAssetsLoaded();
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}, [character, animations, onAssetsLoaded]);
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useEffect(() => {
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if (!actions) return;
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const isContactSection = currentSection === 6;
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if (isContactSection) {
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Object.values(actions).forEach((a) => a?.fadeOut(0.4));
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return;
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}
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const action = actions['Walking'];
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if (!action) return;
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Object.values(actions).forEach((a) => a?.fadeOut(0.4));
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action.reset();
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action.setLoop(2201, Infinity);
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action.clampWhenFinished = false;
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action.fadeIn(0.4);
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action.play();
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}, [actions, currentSection]);
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useEffect(() => {
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const interval = setInterval(() => {
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if (meshRef.current) {
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onUpdate({
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position: meshRef.current.position.toArray(),
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rotation: meshRef.current.rotation.toArray().slice(0, 3),
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scale: meshRef.current.scale.x,
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});
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}
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}, 100);
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return () => clearInterval(interval);
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}, [onUpdate]);
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const isContactSection = currentSection === 6;
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const rotationY = isContactSection ? 0 : (10 * Math.PI) / 180;
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return (
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<primitive
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ref={meshRef}
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object={character.scene}
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position={[0, -0.2, 0]}
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scale={4.5}
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rotation={[-0.1, rotationY, 0]}
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/>
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);
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}
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@@ -0,0 +1 @@
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export * from './DuckAvatar';
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@@ -0,0 +1 @@
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export * from './AuthenticationLayout';
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