The counters said how MUCH and never which file, so a run that was working normally and one that had wedged produced the same screen: `done` stops moving either way. A photograph is around thirty encodes and a video is three plus a poster ladder, and none of that was visible from outside. So the run keeps a transcript and the button opens it. Every rung reports itself by CONSTRUCTION. Ten `variants.push` call sites became one `add`, which is the point — a rung added later is described without anybody remembering to describe it. The slow stages that produce nothing until they finish say so BEFORE they start instead: the HEIC decode, each video rung, the poster frame. Those are the pauses that read as a hang. `?since=<n>` is what keeps it cheap. The transcript is thousands of lines and polls once a second, so sending all of it every tick would be the same megabyte over and over; the client keeps what it has and asks for the rest. No `since` means everything, which is what a modal opened mid-run wants. The transcript lives in the shared slot, not the modal, so closing it does not throw away the run — somebody who looks, closes, and looks again is watching one run rather than two. `startedAt` is what identifies a run, because `n` restarts at 1 and appending across a boundary would interleave two. Polling, not a socket. Each line transfers once and the events are seconds apart, so a second transport to open, authenticate and reconnect would buy nothing. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
164 lines
7.1 KiB
TypeScript
164 lines
7.1 KiB
TypeScript
import { useEffect, useLayoutEffect, useRef, useState } from 'react';
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import { Check, Copy, Loader2, RefreshCw } from 'lucide-react';
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import { copyToClipboard } from 'helpers/clipboard';
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import { Button } from '@/components/ui/button';
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import { Dialog, DialogContent, DialogHeader, DialogTitle } from '@/components/ui/dialog';
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import { useFlash } from './useFlash';
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import { useMediaSync, type LogLine } from './useMediaSync';
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/**
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* What the sync is doing, line by line, while it does it.
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*
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* ── Why a transcript and not a progress bar ──
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*
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* The bar answers "how much" and it was the only answer available. It cannot say WHICH file, and the
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* question people actually have during a long run is "is it stuck?" — which looks identical to "it is
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* decoding a 40-megapixel HEIC" from outside. A photograph is around thirty encodes and a video is
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* three plus a poster ladder; none of that was visible, so a run that was working normally and one
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* that had wedged produced the same screen.
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*
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* ── The lines come from the poll, not a socket ──
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*
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* The state is already polled once a second while a run is going, and `?since=` means each line is
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* transferred once. So this is a stream in the only sense that matters here — lines appear as they
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* happen — without a second transport to open, authenticate and reconnect. Sub-second arrival would
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* need SSE and would buy nothing: the events themselves are seconds apart.
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*
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* ── It is not the only place a failure is recorded ──
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*
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* Closing this loses nothing. The transcript lives in the shared slot and the ledger in Administration
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* outlives the run entirely — this is the live view, not the record.
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*/
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const COLOURS: Record<LogLine['level'], string> = {
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info: 'text-muted-foreground',
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// The busiest level by far, and the least interesting line at a time. Dimmer than `info` so the
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// structure of a run — its starts and its finishes — stays readable as the rungs scroll past.
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step: 'text-muted-foreground/60',
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done: 'text-foreground',
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warn: 'text-amber-500',
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error: 'text-destructive',
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};
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const clock = (iso: string) =>
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new Date(iso).toLocaleTimeString(undefined, { hour: '2-digit', minute: '2-digit', second: '2-digit' });
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export const SyncModal = ({ open, onClose }: { open: boolean; onClose: () => void }) => {
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const { log, state, running, percent, error, start, busy } = useMediaSync();
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const [copied, flashCopied] = useFlash(1500);
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/*
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Follow the tail, unless somebody has scrolled away from it.
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A transcript that always jumps to the bottom is unreadable while it is being written: the line
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somebody is reading leaves the screen a second after they find it. So this follows only while the
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view is already AT the bottom, which is the state it starts in and returns to on its own.
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*/
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const box = useRef<HTMLDivElement | null>(null);
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const [following, setFollowing] = useState(true);
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useLayoutEffect(() => {
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const node = box.current;
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if (!node || !following) return;
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node.scrollTop = node.scrollHeight;
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}, [log.length, following]);
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// Reset to following whenever it opens, so reopening mid-run lands on the newest line rather than
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// wherever the last visit left off.
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useEffect(() => {
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if (open) setFollowing(true);
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}, [open]);
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const transcript = log.map((line) => `${clock(line.at)} ${line.file ? `${line.file} — ` : ''}${line.text}`).join('\n');
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return (
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<Dialog open={open} onOpenChange={(next) => !next && onClose()}>
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<DialogContent className="flex max-h-[80vh] flex-col gap-3 sm:max-w-3xl">
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<DialogHeader>
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<DialogTitle className="flex items-center gap-2 text-sm">
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{running && <Loader2 className="size-3.5 animate-spin" />}
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Sync
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<span className="font-normal text-muted-foreground">
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{running
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? state?.total
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? `${state.done} of ${state.total}${percent === null ? '' : ` · ${percent}%`}`
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: 'reading originals…'
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: state?.finishedAt
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? 'finished'
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: 'idle'}
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</span>
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</DialogTitle>
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</DialogHeader>
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{running && (
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<div className="h-1 w-full shrink-0 overflow-hidden rounded-full bg-muted">
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{/* Indeterminate until the walk has counted: a bar that starts full and shrinks is worse
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than one that has not started. */}
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<div
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className="h-full rounded-full bg-primary transition-[width] duration-500"
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style={{ width: `${percent ?? 0}%` }}
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/>
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</div>
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)}
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<div
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ref={box}
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// `onScroll` rather than a button: following is a thing somebody stops by scrolling, which is
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// what they were already doing, and resumes by scrolling back down.
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onScroll={(event) => {
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const node = event.currentTarget;
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setFollowing(node.scrollHeight - node.scrollTop - node.clientHeight < 24);
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}}
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className="min-h-[16rem] flex-1 overflow-auto rounded-md border border-border bg-muted/30 p-3 font-mono text-[11px] leading-relaxed"
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>
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{log.length === 0 ? (
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<p className="text-muted-foreground">
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Nothing yet. Press Sync to build web-ready copies of everything in originals.
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</p>
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) : (
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log.map((line) => (
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<div key={line.n} className={`flex gap-2 ${COLOURS[line.level]}`}>
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<span className="shrink-0 opacity-50">{clock(line.at)}</span>
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{/* The file is not repeated on every rung of the same file — the eye follows a column
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of identical names badly, and the interesting part is what changed. */}
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{line.file && <span className="min-w-0 shrink-0 max-w-[45%] truncate">{line.file}</span>}
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<span className="min-w-0 flex-1 break-words">{line.text}</span>
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</div>
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))
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)}
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</div>
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{error && <p className="shrink-0 text-xs text-destructive">{error}</p>}
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<div className="flex shrink-0 items-center justify-between gap-2">
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<Button
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size="sm"
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variant="outline"
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className="h-7 gap-1.5 text-xs"
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disabled={log.length === 0}
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onClick={() => {
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void copyToClipboard(transcript);
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flashCopied();
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}}
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>
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{copied ? <Check className="size-3" /> : <Copy className="size-3" />}
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{copied ? 'Copied' : 'Copy'}
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</Button>
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{/* Start from in here too. Opening the modal to watch and then having to close it to press
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the button is the sort of thing that only reads as obvious to whoever built it. */}
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<Button
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size="sm"
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className="h-7 gap-1.5 text-xs"
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onClick={() => void start()}
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disabled={busy || running}
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>
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{running ? <Loader2 className="size-3 animate-spin" /> : <RefreshCw className="size-3" />}
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{running ? 'Syncing' : 'Sync'}
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</Button>
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</div>
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</DialogContent>
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</Dialog>
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);
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};
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