The content column's edges were drawn only by the page builder, and they answer a question the Layout
section has just as much: the page is held to max-w-7xl and centred, so on a wide screen the content
stops well short of the window and nothing marks where.
`paintMeasure` is its own function now, called by both. The builder also draws sections, columns and a
drop zone; none of those belong in Layout, whose bands are code and cannot be rearranged from there.
What the two share is exactly the measure and nothing else.
Nothing in View, for the same reason as the builder: chrome of any kind means you are not looking at
the page.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Every column gets Add component; every component in one gets Edit and Delete, drawn ON the rendered
thing rather than replacing it. An editor that swaps content for a placeholder is showing you the
editor, not the page — and free text with nothing in it renders as nothing, so the outline is the only
thing saying it is there.
Add component opens the editor STRAIGHT AWAY. Free Text is the only kind, and one option is not a
choice: a picker offering it would be a click asking to be got past. The picker arrives with the second
kind, which is when it starts meaning something.
The add button is quieter than Add section. This is the inner loop, and a control as loud as the one
that adds a whole band would make every column shout.
── The dialog, and the limitation worth naming ──
Editing happens in a modal, not in the page. In-place is the obvious idea and a much bigger one: the
toolbar would have to live in a document the site owns, the site's typography would fight it, and every
keystroke would cross into another document. The dialog is where a working editor already exists, and
it costs a modal instead of a rewrite.
So what you type is not laid out in the page until you save. The preview reloads immediately after, so
the loop is short — but it is a loop, and direct manipulation is what a page builder eventually wants.
The editor is keyed on the stored html, so opening a different component rebuilds it rather than
reusing one still holding the last component's document. Empty text saves: clearing a paragraph is
deleting its words, not abandoning the edit.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Two things the guides made visible the moment they existed.
THE SKELETON CROSSED THE LINES. Add section was appended to `main`, which is the full width of the
page — the content column is what holds it to its measure. So the drop zone ran edge to edge and
straight past the guides, describing a place a section could go that no section will ever occupy. It
goes in the column now, falling back to main for a page that opts out of the measure, where the column
genuinely is the page.
The section outline had the same fault in miniature: `outline-offset: 4px` puts it OUTSIDE the element,
so a band filling the column drew its edges past the guides. Inset now. Editor chrome that overflows
the thing it describes is chrome that lies about it.
THE VIEW WAS LEFT-ANCHORED. Narrowing the panel showed the left margin and the start of the content —
the least informative part of a centred layout and never the part anybody is looking at. The scroller
now starts in the middle, because the page is centred on a real screen and the preview should be too.
On the scroller, not a transform. A transform is the scaling this just stopped doing.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
TWO CHANGES, and the first is an argument I got wrong.
The frame was scaled to fit the panel with a transform. That made the preview change apparent size as
the panel was dragged, so the same page looked different at every panel width and nothing could be
judged against anything. A preview is 1:1 or it is not a preview.
So it stays at the device's real width and OVERFLOWS when there is not room — a scrollbar rather than a
lie. The width was never negotiable anyway: the site's media queries answer it, so a frame given the
panel's width renders the tablet layout and calls it desktop. What changes is only what happens when it
does not fit, and scrolling is the honest answer.
THE MEASURE, as two fixed lines and a width in pixels.
The page is held to max-w-7xl and centred, so on a wide screen the content stops well short of the
window and nothing says where. That is invisible until something is placed against the edge and turns
out to be in the wrong place — which is the moment it becomes expensive.
Fixed rather than absolute, so they stay while the page scrolls; a guide that scrolls away is a guide
for the top of the page only. Not drawn at all when the column IS the full width, because two lines
against the window edges are noise claiming to be information.
One more site marker: data-content-column. Four attributes now, still no behaviour.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
An empty section renders as nothing. That is correct on the public site and useless in an editor:
somebody who has just chosen "two columns" sees a blank page and has to take it on trust.
So the canvas outlines every band it finds, names it, says its shape, and offers Delete — and outlines
the columns inside it, because a one-column band and a two-column band are identical until something is
in them, which is exactly when it is too late to notice the wrong choice.
The site provides three attributes and no behaviour: data-page-empty, data-section-id, data-column.
Markers rather than classes, so they cannot be mistaken for styling, cannot be purged by a build that
has never heard of this file, and read as what they are. That is the whole contract — one attribute on
the public site buys the entire editor.
Section names and layouts are FETCHED, not read out of the DOM. The markup says which row a band came
from and nothing else; inferring the layout from its classes would be the admin reading the site's
stylesheet, which is the coupling all of this exists to avoid.
── The race, and why the fix is not another ref ──
Creating a section starts two things that do not finish in a fixed order: the frame fetches a new
document, and the panel fetches the sections to draw on it. Painting only on load meant painting with
whatever had arrived by then, which after a create was usually the data from before it existed.
So SitePreview re-runs the injection when EITHER moves — `loaded` is state, `onDocument` is a
dependency, and whichever arrives second triggers the paint that counts. The caller then controls
repainting through its own useCallback dependencies, which is what those are for.
The handlers still go through a ref, and the data does not. Callbacks are rebuilt every render and
would repaint on every one; the sections are the thing being drawn and should be exactly what decides
when to redraw.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Pressing the button drawn inside the page opens a dialog: a name, and a choice between one column and
two, then Create section. The row lands in the database and the frame re-renders to show it.
The layouts are DRAWN rather than named. "One column" is words for a shape, and a shape is faster to
recognise than to read; the words stay underneath for anybody the picture does not reach.
The name is asked for and not generated. It never appears on the site — it exists so a page of eight
bands is navigable, and "Section 4" tells nobody anything, which is exactly the state a generated name
would leave every page in. Asked at the only moment somebody knows what they are about to build.
The frame is remounted after a write rather than the admin drawing the new band itself. The site
renders from the database; the admin does not know how to render a page, and if it learnt it would be
a second implementation of the very thing this preview exists to avoid.
The canvas now finds the empty-page placeholder by its `data-page-empty` marker instead of taking
`firstElementChild`. That was right for exactly as long as an empty page was the only kind — the moment
a page has a section, the first child IS that section, and it would have hidden the thing being edited.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
A component that lives at the PLUGIN level and appears on the site's page: an empty drop zone with an
Add section button, injected into the frame at runtime. Nothing of it exists in the website's source,
so the site never carries code only an editor would see, and the builder can change without the site
being rebuilt.
It works because the preview frame is SAME ORIGIN — through the platform's dev proxy, on Officer's own
host — so contentDocument is readable and writable. That single fact is what the page builder rests on,
and it is why swapping this plugin's hand-rolled cross-origin proxy for the platform's mattered beyond
the bugs it fixed.
SitePreview grew one prop, `onDocument`, called with the frame's document after every load and
returning a cleanup that runs before the next one. So a reload never leaves two sets of controls
behind, and nothing injected outlives the document it went into.
Plain DOM rather than React. Portalling would mean running a reconciler against a document that reloads
underneath it whenever the dev server rebuilds; these are a handful of elements with a click handler,
and this way a reload is a document that no longer exists rather than a tree React still thinks it owns.
Inline styles, not classes. The frame carries the SITE's stylesheet, built by scanning the site's own
templates — a class invented in this file was never scanned and would silently do nothing. The button
takes its colours from --site-fg and --site-bg, so it belongs to whatever theme the site is wearing.
The page's existing content is HIDDEN rather than removed, so the same call will leave real blocks
visible once there are any.
The panel counts the presses for now. That is the only visible proof the wire runs both ways, and it
becomes the section picker when there are sections to pick.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>