the site sections open, because there is finally something behind them
`ready` was hardcoded false for as long as the sections proxied to an address nobody could set — the connection form was removed and nothing replaced it, so nine doors led to the same "not connected" message. Both halves exist now and neither is typed by a person: the development server runs on a port this plugin chose, holding a FOFOS_API_TOKEN this plugin generated and handed it at start. So the credentials are DERIVED rather than stored. Asking somebody to copy a value out of one part of this plugin into another was never a setting, it was a chore. Development and not production, and that is not a preference. Production is a directory of files behind nginx — no API, no database, nothing listening — so editing against it is impossible rather than merely wrong. Sections read and write dev; Build is what publishes. An edit is visible immediately and public only when somebody decides it should be. The gate asks whether the server ANSWERS, not whether pm2 says online. `bun --hot` survives a crash at startup: the process stays up, pm2 reports online, and nothing is listening. Opening nine sections onto that would make one failed boot look like nine broken screens. And when /status itself cannot be reached, `configured` stays true while `ready` goes false. Telling somebody they have set nothing up is alarming and wrong; opening nine sections onto a server we could not confirm is answering is nine screens that each fail separately. Cannot-tell keeps them shut and lets the next poll open them. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
+30
-14
@@ -19,11 +19,11 @@ import { useFofosChanged } from './channel';
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* nothing behind any of them; offering nine doors onto the same "not connected" message taught nobody
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* anything and made a setup step look like nine faults.
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*
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* ── Hardcoded false, deliberately, for now ──
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── It is answered by the server ──
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*
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* The shape is real and the plumbing is real: it asks `/status`, it re-asks whenever the connection
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* changes, and it reports while it is still asking. Only the final verdict is pinned, so turning the
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* gate on is one line rather than a feature.
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* This was pinned to `false` for as long as nothing was behind the sections. What changed is not this
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* hook: the site's admin API is served by the development server, which this plugin now starts on a
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* port it chose with a token it generated. So there is something to ask about, and `/status` asks it.
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*
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* ── Both panels call this, so `/status` is fetched twice ──
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*
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@@ -33,13 +33,13 @@ import { useFofosChanged } from './channel';
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* here rather than hidden in a wrapper. If the condition grows expensive, that is the moment to fix
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* it, not before.
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*
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* What it will become is roughly `configured && lastProbeOk` — the connection is stored AND the last
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* probe reached fofos — but "all the info needed in Administration" is not settled yet and will grow
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* past those two. That is why this returns a single boolean and not the parts: callers must not start
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* assembling their own version of the condition out of the pieces.
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* It returns a single boolean and not the parts, and that still matters: callers must not start
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* assembling their own version of the condition, because the condition has already changed shape once
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* — from "a stored HTTP connection" to "the development server is answering" — and every caller that
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* had built its own would have been quietly wrong on the day it did.
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*/
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type Status = { configured: boolean; lastProbeOk: boolean | null; rootSet: boolean };
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type Status = { configured: boolean; lastProbeOk: boolean | null; rootSet: boolean; ready: boolean };
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export type Readiness = {
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/** The fofos connection works. Gates every section that READS the site. */
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@@ -73,7 +73,15 @@ export const useReady = (): Readiness => {
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"you have not set this up", which is a far more alarming thing to be told and invites somebody
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to re-enter a connection that was never the problem.
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*/
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setStatus({ configured: true, lastProbeOk: null, rootSet: false });
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/*
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`ready: false` here, unlike `configured`, and the asymmetry is deliberate.
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Being told "you have not set this up" when the request merely failed is alarming and wrong, so
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configured stays true. But OPENING nine sections onto a server we could not confirm is
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answering would show nine screens that each fail on their own — the honest read of "cannot
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tell" is to keep them shut and let the next poll open them.
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*/
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setStatus({ configured: true, lastProbeOk: null, rootSet: false, ready: false });
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}
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}, []);
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@@ -81,10 +89,18 @@ export const useReady = (): Readiness => {
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void check();
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}, [check, signal]);
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// ────────────────────────────────────────────────────────────────────────────────────────────────
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// The gate. Replace `false` with the real condition — nothing else here has to change.
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// ────────────────────────────────────────────────────────────────────────────────────────────────
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const ready = false;
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/*
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The gate, and it is the server's answer rather than one assembled here.
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It was `false` for as long as there was nothing behind the sections. The server now knows: the
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development server is what serves the site's admin API, so `ready` is whether that is ANSWERING —
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not whether pm2 says online, because `bun --hot` stays alive after a startup crash and would have
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made one failed boot look like nine broken screens.
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Computed there and not here on purpose. The note above says callers must not assemble their own
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version out of the parts, and that applies to this hook too: one place decides, everything reads it.
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*/
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const ready = status?.ready ?? false;
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return { ready, rootSet: status?.rootSet ?? false, loading: status === null };
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};
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